Show simple item record

dc.contributor.advisorKlopfer, Eric
dc.contributor.authorAnteneh, Melat R.
dc.date.accessioned2022-04-08T13:37:32Z
dc.date.available2022-04-08T13:37:32Z
dc.date.issued2021-06
dc.date.submitted2021-07-12T17:39:48.113Z
dc.identifier.urihttps://hdl.handle.net/1721.1/141801
dc.description.abstractSpatial reasoning allows individuals to conceive and manipulate mental representations of objects in space and is an essential process in countless daily activities (Clements & Battista, 1992). The online geometric puzzle game Shadowspect was created as a tool to evaluate players' spatial reasoning skills. The goal of this project was to evaluate Shadowspect’s potential as a spatial reasoning assessment by comparing performance on the game to that on Ramful, Lowrie, and Logan’s (2016) validated Spatial Reasoning Instrument. Shadowspect performance was strongly correlated to performance on the Spatial Reasoning Instrument, particularly when measured as a function of average solve time, i.e., the average time spent solving a puzzle (r=-0.579, p<.001) and total number of levels completed (r=0.705, p<.001). The results of this study indicate that Shadowspect has the capability to serve as a measure of spatial reasoning.
dc.publisherMassachusetts Institute of Technology
dc.rightsIn Copyright - Educational Use Permitted
dc.rightsCopyright MIT
dc.rights.urihttp://rightsstatements.org/page/InC-EDU/1.0/
dc.titleEvaluating Shadowspect as a Potential Measure of Spatial Reasoning
dc.typeThesis
dc.description.degreeM.Eng.
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.contributor.departmentMassachusetts Institute of Technology. Department of Brain and Cognitive Sciences
mit.thesis.degreeMaster
thesis.degree.nameMaster of Engineering in Computation and Cognition


Files in this item

Thumbnail
Thumbnail

This item appears in the following Collection(s)

Show simple item record