Show simple item record

dc.contributor.authorPicard, Rosalind W.en_US
dc.coverage.temporalSpring 2002en_US
dc.date.issued2002-06
dc.identifierMAS.630-Spring2002
dc.identifierlocal: MAS.630
dc.identifierlocal: IMSCP-MD5-ede76abc6c3bac45e7df9a077bc64ea8
dc.identifier.urihttp://hdl.handle.net/1721.1/49510
dc.description.abstractExplores computing that relates to, arises from, or deliberately influences emotion. Topics include the interaction of emotion with cognition and perception, the role of emotion in human-computer interaction, the communication of human emotion via face, voice, physiology, and behavior, construction of computers that can recognize and respond appropriately to human emotional expressions, the development of computers that "have" emotion, and other areas of current research interest. Weekly reading, discussion, and a term project required.en_US
dc.languageen-USen_US
dc.relationen_US
dc.rights.uriUsage Restrictions: This site (c) Massachusetts Institute of Technology 2003. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license"). The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions.en_US
dc.subjectNeuroscience findingsen_US
dc.subjectemotionen_US
dc.subjectEmotion and perceptionen_US
dc.subjectdecision-makingen_US
dc.subjectand creativityen_US
dc.subjectEmotion and learningen_US
dc.subjectPhysiology of emotionen_US
dc.subjectrecognition by machinesen_US
dc.subjectwearable systemsen_US
dc.subjectMeasuring frustration/stress for usability feedbacken_US
dc.subjectResponding to user emotion to reduce user frustrationen_US
dc.subjectInducing emotionen_US
dc.subjectRobots/agents that "have" emotionen_US
dc.subjectHuman-computer interactionen_US
dc.subjectUser interfaces (Computer systems)en_US
dc.titleMAS.630 Affective Computing, Spring 2002en_US
dc.title.alternativeAffective Computingen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record