dc.contributor.author | Maeda, John | en_US |
dc.coverage.temporal | Spring 2003 | en_US |
dc.date.issued | 2003-06 | |
dc.identifier | MAS.110-Spring2003 | |
dc.identifier | local: MAS.110 | |
dc.identifier | local: IMSCP-MD5-e2aab8e00b7a5d46cdbe760d3e56b574 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/49531 | |
dc.description.abstract | Introduces principles of analysis and synthesis in the computational medium. Expressive examples that illustrate the intersection of computation with the traditional arts are developed on a weekly basis. Hands-on design exercises are continually framed and examined in the larger context of contemporary digital art. Limited enrollment. | en_US |
dc.language | en-US | en_US |
dc.relation | | en_US |
dc.rights.uri | Usage Restrictions: This site (c) Massachusetts Institute of Technology 2003. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license"). The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions. | en_US |
dc.subject | analysis | en_US |
dc.subject | synthesis | en_US |
dc.subject | computational media | en_US |
dc.subject | programming | en_US |
dc.subject | javascript | en_US |
dc.subject | contemporary digital art | en_US |
dc.subject | machine age | en_US |
dc.subject | media design | en_US |
dc.subject | graphic design | en_US |
dc.subject | web design | en_US |
dc.subject | photography | en_US |
dc.subject | storytelling | en_US |
dc.subject | modern art | en_US |
dc.subject | computation | en_US |
dc.subject | arts | en_US |
dc.subject | design exercises | en_US |
dc.subject | studio | en_US |
dc.subject | analog art | en_US |
dc.subject | Computer-aided design | en_US |
dc.title | MAS.110 Fundamentals of Computational Media Design, Spring 2003 | en_US |
dc.title.alternative | Fundamentals of Computational Media Design | en_US |