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Actors and Continuous Functionals
(1978-02)
This paper presents precise versions of some "laws" that must be satisfied by computations involving communicating parallel processes. The laws take the form of stating plausible restrictions on the histories of computations ...
Dynamic Graphics Using Quasi Parallelism
(1978-06-01)
Dynamic computer graphics is best represented as several processes operating in parallel. Full parallel processing, however, entails much complex mechanism making it difficult to write simple, intuitive programs for ...
Using Message Passing Instead of the GOTO Construct
(MIT Artificial Intelligence Laboratory, 1978-04)
This paper advocates a programming methodology using message passing. Efficient programs are derived for fast exponentiation, merging ordered sequences, and path existence determination in a directed graph. The problems ...