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dc.contributor.authorEdwards, D.J.en_US
dc.contributor.authorHart, T.P.en_US
dc.date.accessioned2004-10-04T14:39:10Z
dc.date.available2004-10-04T14:39:10Z
dc.date.issued1961-12-01en_US
dc.identifier.otherAIM-030en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/6098
dc.description.abstractThe Alpha-Beta heuristic is a method for pruning unneeded branches from the move tree of a game. The algorithm makes use of information gained about part of the tree to reject those branches which will not affect the principle variation.en_US
dc.format.extent1862386 bytes
dc.format.extent1430864 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesAIM-030en_US
dc.titleThe Alpha-Beta Heuristicen_US


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