dc.contributor.author | Yildiz, Muhamet | en_US |
dc.coverage.temporal | Fall 2005 | en_US |
dc.date.issued | 2005-12 | |
dc.identifier | 14.12-Fall2005 | |
dc.identifier | local: 14.12 | |
dc.identifier | local: IMSCP-MD5-b14e7ba31cbba2127a9b0f5dc218e7c2 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/80316 | |
dc.description.abstract | Game Theory is a misnomer for Multiperson Decision Theory, the analysis of situations in which payoffs to agents depend on the behavior of other agents. It involves the analysis of conflict, cooperation, and (tacit) communication. Game theory has applications in several fields, such as economics, politics, law, biology, and computer science. In this course, I will introduce the basic tools of game theoretic analysis. In the process, I will outline some of the many applications of game theory, primarily in economics and political science. Game Theory has emerged as a branch of mathematics and is still quite mathematical. Our emphasis will be on the conceptual analysis, keeping the level of math to a minimum, especially at a level that should be quite acceptable to the average MIT student. Yet bear in mind that this still implies that you should be at ease with basic probability theory and calculus, and more importantly, you should be used to thinking in mathematical terms. Intermediate Microeconomics is also a prerequisite (simultaneous attendance to one of the intermediate courses is also acceptable). In any case, if you are taking this course, you should be prepared to work hard. | en_US |
dc.language | en-US | en_US |
dc.relation | | en_US |
dc.relation | | en_US |
dc.relation | | en_US |
dc.rights.uri | Usage Restrictions: This site (c) Massachusetts Institute of Technology 2013. Content within individual courses is (c) by the individual authors unless otherwise noted. The Massachusetts Institute of Technology is providing this Work (as defined below) under the terms of this Creative Commons public license ("CCPL" or "license") unless otherwise noted. The Work is protected by copyright and/or other applicable law. Any use of the work other than as authorized under this license is prohibited. By exercising any of the rights to the Work provided here, You (as defined below) accept and agree to be bound by the terms of this license. The Licensor, the Massachusetts Institute of Technology, grants You the rights contained here in consideration of Your acceptance of such terms and conditions. | en_US |
dc.rights.uri | Usage Restrictions: Attribution-NonCommercial-ShareAlike 3.0 Unported | en_US |
dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/3.0/ | en_US |
dc.subject | Economics | en_US |
dc.subject | game theory | en_US |
dc.subject | multiperson decision theory | en_US |
dc.subject | conflict | en_US |
dc.subject | cooperation | en_US |
dc.subject | communication | en_US |
dc.title | 14.12 Economic Applications of Game Theory, Fall 2005 | en_US |
dc.title.alternative | Economic Applications of Game Theory | en_US |
dc.type | Learning Object | |
dc.contributor.department | Massachusetts Institute of Technology. Department of Economics | |