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1 |
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Introduction and Overview of Course |
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2 |
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What is a Simulation? What is a Game? |
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Schelling. Micromotives and Macrobehaviors.
Rieber. "Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games."
Squire. "Reframing the Cultural Space of Computer and Video Games." |
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3 |
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Exploring "Educational" Simulation and Games |
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SimCity 2000 – Power, Politics and Planning.
The Art of Contested Spaces.
Holland, Squire and Jenkins. "Theory by Design."
Becoming-state: The bio-cultural imperialism of Sid Meier's Civilization |
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Paper - Designing Curricula for Games |
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4 |
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Edutainment in the Classroom |
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Digital Game Based Learning
- Chapter 4: New Hope for Learner-Centered Training and Education
- Chapter 6: Why and How it Works?
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5 |
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Designing and Developing Games to Teach |
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Introduction to Board Game Design (Link to SDSU EDTEC 670)
Further Reflections on Barbie to Mortal Kombat
Cuban. Oversold and Underused - Computers in the Classroom. |
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Documentation and Presentation of an Educational Board Game. |
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6 |
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Game Play and Participatory Simulations |
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Colella. "Participatory Simulations."
Learning Through Participatory Simulations. |
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7 |
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Exploring Simulations |
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A Taxonomy of Simulation Software
The Seductions of Sim
Pianos not Stereos |
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Designing Evaluation Criteria for Academic Simulations
See these Sites for Rubric Info: Site 2 |
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8 |
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Simulation Design - Adventures in Modeling |
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Klopfer, Squire and Jenkins. "Environmental Detectives - PDAs as a Window into a Virtual World."
Decentralized Modeling and Decentralized Thinking in Feurzeig and Roberts.
Adventures in Modeling - Introductory Chapters. |
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Presentations on First Sets of Models
Post Challenges to Design Discussion Area |
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9 |
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Simulation Design - Adventures in Modeling |
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Adventures in Modeling.
Growing Artificial Societies.
(Student Selected Readings on Models of Systems) |
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White Paper on Model Proposal
Post Challenges to Design Discussion Area |
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10 |
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Simulation Design - Adventures in Modeling |
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Adventures in Modeling.
Rieber and Matzko. "Serious Design for Serious Play." |
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Model Sketch and Areas for Exploration
Post Challenges to Design Discussion Area
Presentations on Models |
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11 |
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Simulation Design - Adventures in Modeling |
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Instructional Design Methodologies and Techniques.
Learning Theory in Practice - Learner Centered Design
Evaluation Methods and Procedures for studying learner's use of media |
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Final Model and Analysis of Model (In Class Presentations) |
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12 |
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Educational Research - How do people learn from simulations? |
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Gall et. al. Educational Research - An Introduction. |
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13 |
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Exploring Alternative Simulation Platforms |
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Modeling and Simulation in Science and Mathematics Education. |
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Comparison and Contrast of Technologies for Learning |
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14 |
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Final Project Presentations |
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Final Project - Design and conduct an experiment on how people learn from one of the simulations that you have created. |
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