MIT OpenCourseWare
  • OCW home
  • Course List
  • about OCW
  • Help
  • Feedback
  • Support MIT OCW

Calendar

LEC # TOPICS READINGS ASSIGNMENTS
1 Introduction and Overview of Course
2 What is a Simulation? What is a Game? Schelling. Micromotives and Macrobehaviors.

Rieber. "Seriously considering play: Designing interactive learning environments based on the blending of microworlds, simulations, and games."

Squire. "Reframing the Cultural Space of Computer and Video Games."
3 Exploring "Educational" Simulation and Games SimCity 2000 – Power, Politics and Planning.

The Art of Contested Spaces.

Holland, Squire and Jenkins. "Theory by Design."

Becoming-state: The bio-cultural imperialism of Sid Meier's Civilization
Paper - Designing Curricula for Games
4 Edutainment in the Classroom Digital Game Based Learning
  • Chapter 4: New Hope for Learner-Centered Training and Education
  • Chapter 6: Why and How it Works?
5 Designing and Developing Games to Teach Introduction to Board Game Design  (Link to SDSU EDTEC 670)

Further Reflections on Barbie to Mortal Kombat

Cuban. Oversold and Underused - Computers in the Classroom.
Documentation and Presentation of an Educational Board Game.
6 Game Play and Participatory Simulations Colella. "Participatory Simulations."

Learning Through Participatory Simulations.
7 Exploring Simulations A Taxonomy of Simulation Software

The Seductions of Sim

Pianos not Stereos
Designing Evaluation Criteria for Academic Simulations

See these Sites for Rubric Info: Site 2
8 Simulation Design - Adventures in Modeling Klopfer, Squire and Jenkins. "Environmental Detectives - PDAs as a Window into a Virtual World."

Decentralized Modeling and Decentralized Thinking in Feurzeig and Roberts.

Adventures in Modeling - Introductory Chapters.
Presentations on First Sets of Models

Post Challenges to Design Discussion Area
9 Simulation Design - Adventures in Modeling Adventures in Modeling.

Growing Artificial Societies.

(Student Selected Readings on Models of Systems)
White Paper on Model Proposal

Post Challenges to Design Discussion Area
10 Simulation Design - Adventures in Modeling Adventures in Modeling.

Rieber and Matzko. "Serious Design for Serious Play."
Model Sketch and Areas for Exploration

Post Challenges to Design Discussion Area

Presentations on Models
11 Simulation Design - Adventures in Modeling Instructional Design Methodologies and Techniques.

Learning Theory in Practice - Learner Centered Design

Evaluation Methods and Procedures for studying learner's use of media
Final Model and Analysis of Model (In Class Presentations)
12 Educational Research - How do people learn from simulations? Gall et. al. Educational Research - An Introduction.
13 Exploring Alternative Simulation Platforms Modeling and Simulation in Science and Mathematics Education. Comparison and Contrast of Technologies for Learning
14 Final Project Presentations Final Project - Design and conduct an experiment on how people learn from one of the simulations that you have created.