Now showing items 3-22 of 29

    • Code for Java Libraries for Accessing the Princeton Wordnet: Comparison and Evaluation 

      Finlayson, Mark Alan (2013-11-01)
      This archive contains the code and data for running the evaluations described in: Finlayson, Mark Alan (2014) "Java Libraries for Accessing the Princeton Wordnet: comparison and Evaluation" in Proceedings of the 7th Global ...
    • Code for LOLCAT Method (Variant of Gillespie Algorithm) 

      Beal, Jacob; Indurkhya, Sagar (2009-09-04)
      This code and data is publicly listed code for the LOLCAT Method developed by Sagar Indurkhya and Jacob Beal, in the paper: "Reaction factoring and bipartite update graphs accelerate the Gillespie algorithm for large-scale ...
    • Data and Code for "A New Approach to Animacy Detection" 

      Labiba, Jahan,; Geeticka, Chauhan,; A., Finlayson, Mark (2018-06-07)
      This archive contains the code and data for the workshop article "A New Approach to Animacy Detection," published in 2018 in the the 27th International Conference on Computational Linguistics (COLING 2018), in Santa Fe, ...
    • Data and Code for "Automatic Identification of Narrative Diegesis and Point of View" 

      Eisenberg, Joshua D.; Finlayson, Mark A. (2016-11-09)
      This archive contains the code and data for the workshop article "Automatic Identification of Narrative Diegesis and Point of View," published in 2016 in the 2nd Workshop for Computing News Storylines (CNewsStory 2016), ...
    • Example-Based Control of Human Motion 

      Hsu, Eugene; Gentry, Sommer; Popovic, Jovan (2004-07-01)
      In human motion control applications, the mapping between a control specification and an appropriate target motion often defies an explicit encoding. We present a method that allows such a mapping to be defined by example, ...
    • Factors Affecting the Adoption of Faculty-Developed Academic Software: A Study of Five iCampus Projects 

      Ehrmann, Stephen C.; Gilbert, Steven W.; McMartin, Flora (2007-08-20)
      Initiated in 1999, iCampus is a research collaboration between Microsoft Research and MIT whose goal is to create and demonstrate technologies with the potential for revolutionary change throughout the university curriculum.” ...
    • Guided Time Warping for Motion Editing 

      Hsu, Eugene; Silva, Marco da; Popovic, Jovan (2007-08-01)
      Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of ...
    • Interactive Simulation of Stylized Human Locomotion 

      Silva, Marco da; Popovic, Jovan; Abe, Yeuhi (2008-08-01)
      Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of this problem, but it needs control systems ...
    • jMWE v1.0.0 

      Finlayson, Mark Alan; Kulkarni, Nidhi (2011)
      jMWE is a Java library for constructing and testing Multi-Word Expression detectors. The library has three main facilities: (1) a detector API, (2) a MWE index facility, and (3) a test harness. This is version 1.0.0 of the ...
    • The N2 Corpus v1.0 

      Finlayson, Mark A.; Halverson, Jeffry R.; Corman, Steven R. (MIT CSAIL, 2014-03-22)
      The N2 Corpus (Narrative Networks Corpus) comprises 100 story texts (42,480 words) relevant to Islamist Extremism, drawn from religious stories, online material, and promotional magazines. The corpus has been annotated for ...
    • Nuggeteer: Automatic Nugget-Based Evaluation Using Descriptions and Judgements 

      Marton, Gregory (2006-01-09)
      TREC Definition and Relationship questions are evaluated on thebasis of information nuggets that may be contained in systemresponses. Human evaluators provide informal descriptions of eachnugget, and judgements (assignments ...
    • Principles for Engineered Emergence (slides) 

      Beal, Jacob (2007-04-12)
      Principles for Engineered EmergenceIt is difficult to establish engineering control over the behavior ofaggregates of unreliable devices with complicated interactionpatterns. I take a linguistic view of this problem, ...
    • Sepia: a Framework for Natural Language Semantics 

      Marton, Gregory Adam; Westrick, Linda Brown (2009-05-28)
      To help explore linguistic semantics in the context of computational natural language understanding, Sepia provides a realization the central theoretical idea of categorial grammar: linking words and phrases to compositional ...
    • Simple LCD Transmitter Camera Receiver Data Link 

      Katabi, Dina; Raskar, Ramesh; Mohan, Ankit; Woo, Grace (2009-06-15)
      We demonstrate a freespace optical system using a consumer camera and projector in indoor environments using available devices for visual computing. Through design, prototype and experimentation with this commodity hardware, ...
    • Simulation of Human Motion Data using Short-Horizon Model-Predictive Control 

      Silva, Marco da; Abe, Yeuhi; Popovic, Jovan (2008-01-15)
      Many data-driven animation techniques are capable of producing high quality motions of human characters. Few techniques, however, are capable of generating motions that are consistent with physically simulated environments. ...
    • Source code and data for MWE'2011 papers 

      Finlayson, Mark Alan; Kulkarni, Nidhi (2011-05-09)
      Contains the source code and data necessary to run all computations described in the following two papers: Finlayson, Mark A. and Kulkarni, Nidhi (2011) "Detecting Multi-Word Expressions improves Word Sense Disambiguation", ...
    • Staged Program Repair in SPR (Supplementary Material) 

      Long, Fan; Rinard, Martin (2015-03-05)
      We present SPR, a new program repair system that uses condition synthesis to instantiate transformation schemas to repair program defects. SPR's staged repair strategy combines a rich space of potential repairs with a ...
    • Style Translation for Human Motion 

      Hsu, Eugene; Pulli, Kari; Popovic, Jovan (2005-08-01)
      Style translation is the process of transforming an input motion into a new style while preserving its original content. This problem is motivated by the needs of interactive applications, which require rapid processing ...
    • Style Translation for Human Motion (Supplemental Material) 

      Hsu, Eugene; Pulli, Kari; Popovic, Jovan (2005-08-01)
      Style translation is the process of transforming an input motion into a new style while preserving its original content. This problem is motivated by the needs of interactive applications, which require rapid processing ...
    • Supplementary Materials for "A Survey of Corpora in Computational and Cognitive Narrative Science" 

      Finlayson, Mark Alan (2014-12-30)
      This archive contains supplementary materials for the article titled "A Survey of Corpora in Computational and Cognitive Narrative Science" by Mark A. Finlayson, published in the journal *Sprache und Datenverarbeitung*. ...