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dc.contributor.authorDolev, Shlomi
dc.contributor.authorGilbert, Seth
dc.contributor.authorLahiani, Limor
dc.contributor.authorLynch, Nancy
dc.contributor.authorNolte, Tina
dc.contributor.otherTheory of Computation
dc.date.accessioned2005-12-22T02:20:41Z
dc.date.available2005-12-22T02:20:41Z
dc.date.issued2005-01-21
dc.identifier.otherMIT-CSAIL-TR-2005-004
dc.identifier.otherMIT-LCS-TR-979
dc.identifier.urihttp://hdl.handle.net/1721.1/30517
dc.description.abstractWe define a programming abstraction formobile networks called the Virtual Stationary Automataprogramming layer, consisting of real mobile clients, virtualtimed I/O automata called virtual stationary automata(VSAs), and a communication service connecting VSAs andclient nodes. The VSAs are located at prespecified regionsthat tile the plane, defining a static virtual infrastructure.We present a self-stabilizing algorithm to emulate a VSAusing the real mobile nodes that are currently residingin the VSAÂ’s region. We also describe several examplesof applications whose implementations benefit from thesimplicity obtained through use of the VSA abstraction.
dc.format.extent16 p.
dc.format.extent24963489 bytes
dc.format.extent1042588 bytes
dc.format.mimetypeapplication/postscript
dc.format.mimetypeapplication/pdf
dc.language.isoen_US
dc.relation.ispartofseriesMassachusetts Institute of Technology Computer Science and Artificial Intelligence Laboratory
dc.titleVirtual Stationary Automata for Mobile Networks


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