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Computer Perception of Three-Dimensional Objects

Author(s)
Marill, Thomas
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Abstract
We first pose the following problem: to develop a program which takes line-drawings as input and constructs three-dimensional objects as output, such that the output objects are the same as the ones we see when we look at the input line-drawing. We then introduce the principle of minimum standard-deviation of angles (MSDA) and discuss a program based on MSDA. We present the results of testing this program with a variety of line- drawings and show that the program constitutes a solution to the stated problem over the range of line-drawings tested. Finally, we relate this work to its historical antecedents in the psychological and computer-vision literature.
Date issued
1989-08-01
URI
http://hdl.handle.net/1721.1/6508
Other identifiers
AIM-1136
Series/Report no.
AIM-1136

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  • AI Memos (1959 - 2004)

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