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dc.contributor.authorRoquet, Paul
dc.date.accessioned2021-03-24T19:43:33Z
dc.date.available2021-03-24T19:43:33Z
dc.date.issued2020-04
dc.identifier.issn1470-4129
dc.identifier.issn1741-2994
dc.identifier.urihttps://hdl.handle.net/1721.1/130238
dc.description.abstractThis article rethinks the notion of virtual reality (VR) as an ‘empathy machine’ by examining how VR directs emotional identification not toward the subjects of particular VR titles, but toward VR developers themselves. Tracing how both positive and negative empathy circulates around characters in one of the most influential VR fictions of the 2010s, the light novel series-turned-anime series Sword Art Online (2009–), as well as the real-life figure of Palmer Luckey, creator of the Oculus Rift headset that launched the most recent VR revival, the author shows how empathetic identification ultimately tends to target the VR game master, the head architect of the VR world. These figures often already inhabit a socially privileged position. A better understanding of how VR channels empathy towards VR creators points to the need to ensure a broader range of people have opportunities to take up the role of VR game master for themselves.en_US
dc.publisherSAGE Publicationsen_US
dc.relation.isversionofhttp://dx.doi.org/10.1177/1470412920906260en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourcePaul Roqueten_US
dc.titleEmpathy for the game master: how virtual reality creates empathy for those seen to be creating VRen_US
dc.typeArticleen_US
dc.identifier.citationRoquet, Paul. "Empathy for the game master: how virtual reality creates empathy for those seen to be creating VR." Journal of Visual Culture 19, 1 (April 2020): 65-80.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Program in Comparative Media Studies/Writing
dc.contributor.approverRoquet, Paulen_US
dc.relation.journalJournal of Visual Cultureen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dspace.date.submission2021-03-22T19:27:06Z
mit.journal.volume19en_US
mit.journal.issue1en_US
mit.licenseOPEN_ACCESS_POLICY
mit.metadata.statusComplete


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