An Interactive, physics-based unmanned ground vehicle simulator leveraging open source gaming technology: Progress in the development and application of the virtual autonomous navigation environment (VANE) desktop
Author(s)
Kewlani, Gaurav; Iagnemma, Karl; Horner, David A.; Jones, Randolph A.; Cummins, Christopher L.; Toschlog, Matthew; Crawford, Justin; Rohde, Mitchell M.; ... Show more Show less
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It is widely recognized that simulation is pivotal to vehicle development, whether manned or unmanned. There are few dedicated choices, however, for those wishing to perform realistic, end-to-end simulations of unmanned ground vehicles (UGVs). The Virtual Autonomous Navigation Environment (VANE), under development by US Army Engineer Research and Development Center (ERDC), provides such capabilities but utilizes a High Performance Computing (HPC) Computational Testbed (CTB) and is not intended for on-line, real-time performance. A product of the VANE HPC research is a real-time desktop simulation application under development by the authors that provides a portal into the HPC environment as well as interaction with wider-scope semi-automated force simulations (e.g. OneSAF). This VANE desktop application, dubbed the Autonomous Navigation Virtual Environment Laboratory (ANVEL), enables analysis and testing of autonomous vehicle dynamics and terrain/obstacle interaction in real-time with the capability to interact within the HPC constructive geo-environmental CTB for high fidelity sensor evaluations. ANVEL leverages rigorous physics-based vehicle and vehicle-terrain interaction models in conjunction with high-quality, multimedia visualization techniques to form an intuitive, accurate engineering tool. The system provides an adaptable and customizable simulation platform that allows developers a controlled, repeatable testbed for advanced simulations. ANVEL leverages several key technologies not common to traditional engineering simulators, including techniques from the commercial video-game industry. These enable ANVEL to run on inexpensive commercial, off-the-shelf (COTS) hardware. In this paper, the authors describe key aspects of ANVEL and its development, as well as several initial applications of the system.
Date issued
2009-04Department
Massachusetts Institute of Technology. Department of Mechanical Engineering; Massachusetts Institute of Technology. Laboratory for Manufacturing and ProductivityJournal
Proceedings of SPIE
Publisher
SPIE
Citation
Rohde, Mitchell M. et al. “An interactive physics-based unmanned ground vehicle simulator leveraging open source gaming technology: progress in the development and application of the virtual autonomous navigation environment (VANE) desktop.” Unmanned Systems Technology XI. Ed. Grant R. Gerhart, Douglas W. Gage, & Charles M. Shoemaker. Orlando, FL, USA: SPIE, 2009. 73321C-13. © 2009 SPIE--The International Society for Optical Engineering
Version: Final published version
ISSN
0277-786X