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Guided Time Warping for Motion Editing

Author(s)
Hsu, Eugene; da Silva, Marco; Popovic, Jovan
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Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
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Abstract
Time warping allows users to modify timing without affecting poses. It has many applications in animation systems for motion editing, such as refining motions to meet new timing constraints or modifying the acting of animated characters. However, time warping typically requires many manual adjustments to achieve the desired results. We present a technique which simplifies this process by allowing time warps to be guided by a provided reference motion. Given few timing constraints, it computes a warp that both satisfies these constraints and maximizes local timing similarities to the reference. The algorithm is fast enough to incorporate into standard animation workflows. We apply the technique to two common tasks: preserving the natural timing of motions under new time constraints and modifying the timing of motions for stylistic effects.
Date issued
2007-08
URI
http://hdl.handle.net/1721.1/100271
Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Journal
Proceedings of the 2007 Symposium on Computer Animation
Publisher
Association for Computing Machinery (ACM)
Citation
Eugene Hsu, Marco da Silva, and Jovan Popović. 2007. Guided time warping for motion editing. In Proceedings of the 2007 ACM SIGGRAPH/Eurographics symposium on Computer animation (SCA '07). Eurographics Association, Aire-la-Ville, Switzerland, Switzerland, 45-52.
Version: Author's final manuscript
ISBN
978-1-59593-624-4

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