dc.contributor.author | Stein, Abraham | |
dc.date.accessioned | 2015-12-17T12:46:17Z | |
dc.date.available | 2015-12-17T12:46:17Z | |
dc.date.issued | 2011 | |
dc.identifier.issn | 1866-6124 | |
dc.identifier.uri | http://hdl.handle.net/1721.1/100409 | |
dc.description.abstract | All Star Baseball 2004 is a baseball video game made for fans of the sport. It references the rich history that surrounds American baseball, and the grand cultural context that informs the sport. Historic players, ballparks, and a mood of sentimentality set All Star Baseball 2004 apart from other baseball simulations. | en_US |
dc.language.iso | en_US | |
dc.publisher | Singapore-MIT GAMBIT Game Lab | en_US |
dc.relation.isversionof | http://www.eludamos.org/index.php/eludamos/article/view/vol5no1-10 | en_US |
dc.rights | Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. | en_US |
dc.source | Eludamos. Journal for Computer Game Culture | en_US |
dc.title | The Sentimental Mood of All-Star Baseball 2004 | en_US |
dc.type | Article | en_US |
dc.identifier.citation | Stein, Abe. "The Sentimental Mood of All-Star Baseball 2004." Eludamos Vol. 5, No. 1 (2011). | en_US |
dc.contributor.department | Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing | |
dc.contributor.mitauthor | Stein, Abraham | en_US |
dc.relation.journal | Eludamos | en_US |
dc.eprint.version | Final published version | en_US |
dc.type.uri | http://purl.org/eprint/type/JournalArticle | en_US |
eprint.status | http://purl.org/eprint/status/PeerReviewed | en_US |
dspace.orderedauthors | Stein, Abe | en_US |
mit.license | PUBLISHER_POLICY | en_US |
mit.metadata.status | Complete | |