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dc.contributor.authorStein, Abraham
dc.date.accessioned2015-12-17T12:46:17Z
dc.date.available2015-12-17T12:46:17Z
dc.date.issued2011
dc.identifier.issn1866-6124
dc.identifier.urihttp://hdl.handle.net/1721.1/100409
dc.description.abstractAll Star Baseball 2004 is a baseball video game made for fans of the sport. It references the rich history that surrounds American baseball, and the grand cultural context that informs the sport. Historic players, ballparks, and a mood of sentimentality set All Star Baseball 2004 apart from other baseball simulations.en_US
dc.language.isoen_US
dc.publisherSingapore-MIT GAMBIT Game Laben_US
dc.relation.isversionofhttp://www.eludamos.org/index.php/eludamos/article/view/vol5no1-10en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceEludamos. Journal for Computer Game Cultureen_US
dc.titleThe Sentimental Mood of All-Star Baseball 2004en_US
dc.typeArticleen_US
dc.identifier.citationStein, Abe. "The Sentimental Mood of All-Star Baseball 2004." Eludamos Vol. 5, No. 1 (2011).en_US
dc.contributor.departmentMassachusetts Institute of Technology. Program in Comparative Media Studies/Writing
dc.contributor.mitauthorStein, Abrahamen_US
dc.relation.journalEludamosen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dspace.orderedauthorsStein, Abeen_US
mit.licensePUBLISHER_POLICYen_US
mit.metadata.statusComplete


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