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dc.contributor.authorMacindoe, Owen
dc.date.accessioned2016-01-05T19:29:20Z
dc.date.available2016-01-05T19:29:20Z
dc.date.issued2012-10
dc.identifier.urihttp://hdl.handle.net/1721.1/100703
dc.description.abstractThe problem of optimal planning under uncertainty in collaborative multi-agent domains is known to be deeply intractable but still demands a solution. This thesis will explore principled approximation methods that yield tractable approaches to planning for AI assistants, which allow them to understand the intentions of humans and help them achieve their goals. AI assistants are ubiquitous in video games, mak- ing them attractive domains for applying these planning techniques. However, games are also challenging domains, typically having very large state spaces and long planning horizons. The approaches in this thesis will leverage recent advances in Monte-Carlo search, approximation of stochastic dynamics by deterministic dynamics, and hierarchical action representation, to handle domains that are too complex for existing state of the art planners. These planning techniques will be demonstrated across a range of video game domains.en_US
dc.language.isoen_US
dc.publisherAssociation for the Advancement of Artificial Intelligenceen_US
dc.relation.isversionofhttp://www.aaai.org/ocs/index.php/AIIDE/AIIDE12/paper/view/5495/5774en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceMIT web domainen_US
dc.titleAssistant Agents for Sequential Planning Problemsen_US
dc.typeArticleen_US
dc.identifier.citationMacindoe, Owen. "Assistant Agents for Sequential Planning Problems." 8th Artificial Intelligence and Interactive Digital Entertainment Conference (October 2012).en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.contributor.mitauthorMacindoe, Owenen_US
dc.relation.journalProceedings of the 8th Artificial Intelligence and Interactive Digital Entertainment Conferenceen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsMacindoe, Owenen_US
mit.licenseOPEN_ACCESS_POLICYen_US
mit.metadata.statusComplete


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