Linear-Time Poisson-Disk Patterns
Author(s)
Jones, Thouis Raymond; Karger, David R
Downloadfrom arxiv: https://arxiv.org/pdf/1107.3013.pdf (232.7Kb)
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We present an algorithm for generating Poisson-disk patterns taking O(N) time to generate N points. The method is based on a grid of regions that can contain no more than one point in the final pattern, and which uses an explicit model of point-arrival times under a uniform Poisson process.
Date issued
2011-10Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer ScienceJournal
Journal of Graphics GPU and Game Tools
Publisher
Taylor & Francis
Citation
Jones, Thouis R. and Karger, David R.“Linear-Time Poisson-Disk Patterns.” Journal of Graphics, GPU, and Game Tools 15, no. 3 (November 9, 2011): 177–182. © 2011 Taylor & Francis
Version: Original manuscript
ISSN
2151-237X
2151-2272