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dc.contributor.authorEfrat, Netalee
dc.contributor.authorDidyk, Piotr
dc.contributor.authorLevin, Anat
dc.contributor.authorFoshey, Michael
dc.contributor.authorMatusik, Wojciech
dc.date.accessioned2017-08-31T18:17:36Z
dc.date.available2017-08-31T18:17:36Z
dc.date.issued2016-07
dc.identifier.issn0730-0301
dc.identifier.urihttp://hdl.handle.net/1721.1/111082
dc.description.abstractWhile 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype.en_US
dc.language.isoen_US
dc.publisherAssociation for Computing Machinery (ACM)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/2897824.2925921en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceOther univ. web domainen_US
dc.titleCinema 3D: large scale automultiscopic displayen_US
dc.typeArticleen_US
dc.identifier.citationEfrat, Netalee et al. “Cinema 3D.” ACM Transactions on Graphics 35, 4 (July 2016): 1–12 © 2016 Association for Computing Machinery (ACM)en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.contributor.mitauthorFoshey, Michael
dc.contributor.mitauthorMatusik, Wojciech
dc.relation.journalACM Transactions on Graphicsen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.orderedauthorsEfrat, Netalee; Didyk, Piotr; Foshey, Mike; Matusik, Wojciech; Levin, Anaten_US
dspace.embargo.termsNen_US
dc.identifier.orcidhttps://orcid.org/0000-0003-0212-5643
mit.licenseOPEN_ACCESS_POLICYen_US


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