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Foundry: Hierarchical Material Design for Multi-Material Fabrication

Author(s)
Vidimce, Kiril; Kaspar, Alexandre; Wang, Ye; Matusik, Wojciech
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Abstract
We demonstrate a new approach for designing functional material definitions for multi-material fabrication using our system called Foundry. Foundry provides an interactive and visual process for hierarchically designing spatially-varying material properties (e.g., appearance, mechanical, optical). The resulting meta-materials exhibit structure at the micro and macro level and can surpass the qualities of traditional composites. The material definitions are created by composing a set of operators into an operator graph. Each operator performs a volume decomposition operation, remaps space, or constructs and assigns a material composition. The operators are implemented using a domain-specific language for multi-material fabrication; users can easily extend the library by writing their own operators. Foundry can be used to build operator graphs that describe complex, parameterized, resolution-independent, and reusable material definitions. We also describe how to stage the evaluation of the final material definition which in conjunction with progressive refinement, allows for interactive material evaluation even for complex designs. We show sophisticated and functional parts designed with our system.
Date issued
2016-10
URI
http://hdl.handle.net/1721.1/112663
Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Journal
Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST '16
Publisher
Association for Computing Machinery (ACM)
Citation
Vidimce, Kiril, Alexandre Kaspar, Ye Wang, and Wojciech Matusik. “Foundry.” Proceedings of the 29th Annual Symposium on User Interface Software and Technology - UIST ’16 (2016).
Version: Author's final manuscript
ISBN
978-1-4503-4189-9

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