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dc.contributor.authorMurmann, Denise C.
dc.contributor.authorCohrn, Kenneth
dc.contributor.authorDas, Anshuman Jyothi
dc.contributor.authorRaskar, Ramesh
dc.date.accessioned2018-01-22T16:03:59Z
dc.date.available2018-01-22T16:03:59Z
dc.date.issued2017-07
dc.date.submitted2016-11
dc.identifier.issn1932-6203
dc.identifier.urihttp://hdl.handle.net/1721.1/113252
dc.description.abstractThis is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. We demonstrate a fast and cost-effective technique to perform three dimensional (3D) scanning and replication of large paleontological specimens, in this case the entire skull of a Tyrannosaurus rex (T.rex) with a volume in the range of 2 m 3 . The technique involves time-of-flight (TOF) depth sensing using the Kinect scanning module commonly used in gesture recognition in gaming. Raw data from the Kinect sensor was captured using open source software and the reconstruction was done rapidly making this a viable method that can be adopted by museums and researchers in paleontology. The current method has the advantage of being low-cost as compared to industrial scanners and photogrammetric methods but also of accurately scanning a substantial volume range which is well suited for large specimens. The depth resolution from the Kinect sensor was measured to be around 0.6 mm which is ideal for scanning large specimens with reasonable structural detail. We demonstrate the efficacy of this method on the skull of FMNH PR 2081, also known as SUE, a near complete T.rex at the Field Museum of Natural History.en_US
dc.publisherPublic Library of Science (PLoS)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1371/JOURNAL.PONE.0179264en_US
dc.rightsCreative Commons Attribution 4.0 International Licenseen_US
dc.rights.urihttp://creativecommons.org/licenses/by/4.0en_US
dc.sourcePLoSen_US
dc.titleA method for rapid 3D scanning and replication of large paleontological specimensen_US
dc.typeArticleen_US
dc.identifier.citationDas, Anshuman J. et al. “A Method for Rapid 3D Scanning and Replication of Large Paleontological Specimens.” Edited by Pasquale Raia. PLOS ONE 12, 7 (July 2017): e0179264 © 2017 Das et alen_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.contributor.mitauthorDas, Anshuman Jyothi
dc.contributor.mitauthorRaskar, Ramesh
dc.relation.journalPLOS ONEen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2018-01-19T15:53:16Z
dspace.orderedauthorsDas, Anshuman J.; Murmann, Denise C.; Cohrn, Kenneth; Raskar, Rameshen_US
dspace.embargo.termsNen_US
dc.identifier.orcidhttps://orcid.org/0000-0001-6142-6265
dc.identifier.orcidhttps://orcid.org/0000-0002-3254-3224
mit.licensePUBLISHER_CCen_US


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