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dc.contributor.authorYang, Sheng
dc.contributor.authorXu, Jie
dc.contributor.authorChen, Kang
dc.contributor.authorFu, Hongbo
dc.date.accessioned2018-05-21T17:01:49Z
dc.date.available2018-05-21T17:01:49Z
dc.date.issued2017-03
dc.date.submitted2016-12
dc.identifier.issn2096-0433
dc.identifier.issn2096-0662
dc.identifier.urihttp://hdl.handle.net/1721.1/115546
dc.description.abstractPoint cloud segmentation is a fundamental problem. Due to the complexity of real-world scenes and the limitations of 3D scanners, interactive segmentation is currently the only way to cope with all kinds of point clouds. However, interactively segmenting complex and large-scale scenes is very time-consuming. In this paper, we present a novel interactive system for segmenting point cloud scenes. Our system automatically suggests a series of camera views, in which users can conveniently specify segmentation guidance. In this way, users may focus on specifying segmentation hints instead of manually searching for desirable views of unsegmented objects, thus significantly reducing user effort. To achieve this, we introduce a novel view preference model, which is based on a set of dedicated view attributes, with weights learned from a user study. We also introduce support relations for both graph-cut-based segmentation and finding similar objects. Our experiments show that our segmentation technique helps users quickly segment various types of scenes, outperforming alternative methods.en_US
dc.publisherTsinghua University Pressen_US
dc.relation.isversionofhttps://doi.org/10.1007/s41095-017-0078-4en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceSpringeren_US
dc.titleView suggestion for interactive segmentation of indoor scenesen_US
dc.typeArticleen_US
dc.identifier.citationYang, Sheng, Jie Xu, Kang Chen, and Hongbo Fu. “View Suggestion for Interactive Segmentation of Indoor Scenes.” Computational Visual Media 3, no. 2 (March 15, 2017): 131–146.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.contributor.mitauthorXu, Jie
dc.relation.journalComputational Visual Mediaen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2018-05-18T03:39:16Z
dc.language.rfc3066en
dc.rights.holderThe Author(s)
dspace.orderedauthorsYang, Sheng; Xu, Jie; Chen, Kang; Fu, Hongboen_US
dspace.embargo.termsNen_US
mit.licensePUBLISHER_POLICYen_US


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