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dc.contributor.authorHaeupler, Bernhard
dc.contributor.authorMedard, Muriel
dc.date.accessioned2019-05-20T14:48:05Z
dc.date.available2019-05-20T14:48:05Z
dc.date.issued2011-10
dc.date.submitted2011-08
dc.identifier.isbn978-1-4577-0595-3
dc.identifier.issn2157-8095
dc.identifier.issn2157-8117
dc.identifier.urihttps://hdl.handle.net/1721.1/121161
dc.description.abstractRandom Linear Network Coding (RLNC) has emerged as a powerful tool for robust high-throughput multicast. Projection analysis, a recently introduced technique, shows that the distributed packetized RLNC protocol achieves (order) optimal and perfectly pipelined information dissemination in many settings. In the original approach to RNLC intermediate nodes code together all available information. This requires intermediate nodes to keep considerable data available for coding. Moreover, it results in a coding complexity that grows linearly with the size of this data. While this has been identified as a problem, approaches that combine queuing theory and network coding have heretofore not provided a succinct representation of the memory needs of network coding at intermediates nodes. This paper shows the surprising result that, in all settings with a continuous stream of data, network coding continues to perform optimally even if only one packet per node is kept in active memory and used for computations. This leads to an extremely simple RLNC protocol variant with drastically reduced requirements on computational and memory resources. By extending the projection analysis, we show that in all settings in which the RLNC protocol was proven to be optimal its finite memory variant performs equally well. In the same way as the original projection analysis, our technique applies in a wide variety of network models, including highly dynamic topologies that can change completely at any time in an adversarial fashion.en_US
dc.language.isoen_US
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/ISIT.2011.6033713en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/3.0/en_US
dc.sourcearXiven_US
dc.titleOne packet suffices - Highly efficient packetized Network Coding with finite memoryen_US
dc.typeArticleen_US
dc.identifier.citationHaeupler, Bernard and Muriel M´edard. "One packet suffices - Highly efficient packetized Network Coding with finite memory." 2011 IEEE International Symposium on Information Theory Proceedings, July - August 2011, St. Petersburg, Russia, Institute of Electrical and Electronics Engineers (IEEE), October 2011. © 2011 IEEEen_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.contributor.mitauthorHaeupler, Bernhard
dc.relation.journal2011 IEEE International Symposium on Information Theory Proceedingsen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.date.submission2019-04-04T10:05:48Z
mit.licenseOPEN_ACCESS_POLICYen_US


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