| dc.contributor.author | Demaine, Erik D | |
| dc.contributor.author | Liu, Quanquan | |
| dc.date.accessioned | 2019-06-18T19:49:06Z | |
| dc.date.available | 2019-06-18T19:49:06Z | |
| dc.date.issued | 2017-07 | |
| dc.identifier.uri | https://hdl.handle.net/1721.1/121351 | |
| dc.description.abstract | Pebble games are single-player games on DAGs involving placing and moving pebbles on nodes of the graph according to a certain set of rules. The goal is to pebble a set of target nodes using a minimum number of pebbles. In this paper, we present a possibly simpler proof of the result in [4] and strengthen the result to show that it is PSPACE-hard to determine the minimum number of pebbles to an additive n1/3−εterm for all ε > 0, which improves upon the currently known additive constant hardness of approximation [4] in the standard pebble game. We also introduce a family of explicit, constant indegree graphs with n nodes where there exists a graph in the family such that using 0 < k < √n pebbles requires Ω((n/k)k) moves to pebble in both the standard and black-white pebble games. This independently answers an open question summarized in [14] of whether a family of DAGs exists that meets the upper bound of O(nk) moves using constant k pebbles with a different construction than that presented in [1]. | en_US |
| dc.language.iso | en | |
| dc.publisher | Springer Nature | en_US |
| dc.relation.isversionof | http://dx.doi.org/10.1007/978-3-319-62127-2_27 | en_US |
| dc.rights | Creative Commons Attribution-Noncommercial-Share Alike | en_US |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-sa/4.0/ | en_US |
| dc.source | arXiv | en_US |
| dc.title | Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs | en_US |
| dc.title.alternative | Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs | en_US |
| dc.type | Article | en_US |
| dc.identifier.citation | Demaine E.D. and Q.C. Liu. "Inapproximability of the Standard Pebble Game and Hard to Pebble Graphs." Workshop on Algorithms and Data Structures 2017, July-August 2017, St. Johns, Canada, Springer International Publishing, July 2017 © 2017 Springer International Publishing | en_US |
| dc.contributor.department | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory | en_US |
| dc.contributor.department | Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science | en_US |
| dc.relation.journal | Workshop on Algorithms and Data Structures 2017 | en_US |
| dc.eprint.version | Author's final manuscript | en_US |
| dc.type.uri | http://purl.org/eprint/type/ConferencePaper | en_US |
| eprint.status | http://purl.org/eprint/status/NonPeerReviewed | en_US |
| dc.date.updated | 2019-06-17T16:27:42Z | |
| dspace.date.submission | 2019-06-17T16:27:43Z | |