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dc.contributor.authorBosboom, Jeffrey William
dc.contributor.authorDemaine, Erik D
dc.contributor.authorDemaine, Martin L
dc.contributor.authorHesterberg, Adam Classen
dc.contributor.authorManurangsi, Pasin
dc.contributor.authorYodpinyanee, Anak
dc.date.accessioned2019-11-12T01:19:08Z
dc.date.available2019-11-12T01:19:08Z
dc.date.issued2017-08
dc.identifier.issn1882-6652
dc.identifier.urihttps://hdl.handle.net/1721.1/122826
dc.description.abstractWe prove the computational intractability of rotating and placing n square tiles into a 1 × n array such that adjacent tiles are compatible-either equal edge colors, as in edge-matching puzzles, or matching tab/pocket shapes, as in jigsaw puzzles. Beyond basic NP-hardness, we prove that it is NP-hard even to approximately maximize the number of placed tiles (allowing blanks), while satisfying the compatibility constraint between nonblank tiles, within a factor of 0.9999999702 (On the other hand, there is an easy 1/2 -approximation). This is the first (correct) proof of inapproximability for edge-matching and jigsaw puzzles. Along the way, we prove NP-hardness of distinguishing, for a directed graph on n nodes, between having a Hamiltonian path (length n - 1) and having at most 0.999999284(n - 1) edges that form a vertex-disjoint union of paths. We use this gap hardness and gap-preserving reductions to establish similar gap hardness for 1 × n jigsaw and edge-matching puzzles. Keywords: edge-matching puzzles; jigsaw puzzles; computational complexity; hardness of approximationen_US
dc.language.isoen
dc.publisherInformation Processing Society of Japan (Jōhō Shori Gakkai)en_US
dc.relation.isversionofhttps://doi.org/10.2197/ipsjjip.25.682en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourcearXiven_US
dc.titleEven 1 × n Edge-Matching and Jigsaw Puzzles are Really Harden_US
dc.typeArticleen_US
dc.identifier.citationJeffrey Bosboom, Erik D. Demaine, Martin L. Demaine, Adam Hesterberg, Pasin Manurangsi, Anak Yodpinyanee. "Even 1 × n Edge-Matching and Jigsaw Puzzles are Really Hard." Journal of Information Processing, 25 (August 2017): 682-694 © 2017 Information Processing Society of Japanen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Materials Science and Engineeringen_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.relation.journalJournal of Information Processingen_US
dc.eprint.versionOriginal manuscripten_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2019-06-17T21:03:03Z
dspace.date.submission2019-06-17T21:03:04Z
mit.journal.volume25en_US


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