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dc.contributor.authorLundgard, Alan
dc.contributor.authorLee, Crystal
dc.contributor.authorSatyanarayan, Arvind
dc.date.accessioned2020-06-16T20:44:36Z
dc.date.available2020-06-16T20:44:36Z
dc.date.issued2019-12
dc.date.submitted2019-10
dc.identifier.isbn9781728149417
dc.identifier.urihttps://hdl.handle.net/1721.1/125828
dc.description.abstractAccessibility-the process of designing for people with disabilities (PWD)-is an important but under-explored challenge in the visualization research community. Without careful attention, and if PWD are not included as equal participants throughout the process, there is a danger of perpetuating a vision-first approach to accessible design that marginalizes the lived experience of disability (e.g., by creating overly simplistic "sensory translations" that map visual to non-visual modalities in a one-to-one fashion). In this paper, we present a set of sociotechnical considerations for research in accessible visualization design, drawing on literature in disability studies, tactile information systems, and participatory methods. We identify that using state-of-the-art technologies may introduce more barriers to access than they remove, and that expectations of research novelty may not produce outcomes well-aligned with the needs of disability communities. Instead, to promote a more inclusive design process, we emphasize the importance of clearly communicating goals, following existing accessibility guidelines, and treating PWD as equal participants who are compensated for their specialized skills. To illustrate how these considerations can be applied in practice, we discuss a case study of an inclusive design workshop held in collaboration with the Perkins School for the Blind.en_US
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.relation.isversionofhttp://dx.doi.org/10.1109/visual.2019.8933762en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceCrystal Leeen_US
dc.titleSociotechnical Considerations for Accessible Visualization Designen_US
dc.typeArticleen_US
dc.identifier.citationLundgard, Alan et al. "Sociotechnical Considerations for Accessible Visualization Design." IEEE Visualization Conference (VIS), October 2019, Vancouver, BC, Canada, Institute of Electrical and Electronics Engineers (IEEE), December 2019en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.contributor.departmentMassachusetts Institute of Technology. Program in History, Anthropology, and Science, Technology, and Societyen_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.relation.journalIEEE Visualization Conference (VIS)en_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dspace.date.submission2020-06-11T16:32:13Z
mit.licenseOPEN_ACCESS_POLICY
mit.metadata.statusComplete


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