Physical face cloning
Author(s)
Bickel, Bernd; Gross, Markus; Kaufmann, Peter; Skouras, Mélina; Thomaszewski, Bernhard; Bradley, Derek; Beeler, Thabo; Jackson, Phil; Marschner, Steve; Matusik, Wojciech; ... Show more Show less
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We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. The process starts with measuring the elastic properties of a material used to manufacture synthetic soft tissue. Given these measurements we use physicsbased simulation to predict the behavior of a face when it is driven by the underlying robotic actuation. Next, we capture 3D facial expressions for a given target subject. As the key component of our process, we present a novel optimization scheme that determines the shape of the synthetic skin as well as the actuation parameters that provide the best match to the target expressions. We demonstrate this computational skin design by physically cloning a real human face onto an animatronics figure. © 2012 ACM 0730-0301/2012/08-ART118.
Date issued
2012Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory; Massachusetts Institute of Technology. Department of Electrical Engineering and Computer ScienceJournal
ACM Transactions on Graphics
Publisher
Association for Computing Machinery (ACM)