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dc.contributor.authorDemaine, Erik D
dc.contributor.authorDemaine, Martin L
dc.date.accessioned2021-10-27T20:05:15Z
dc.date.available2021-10-27T20:05:15Z
dc.date.issued2015
dc.identifier.urihttps://hdl.handle.net/1721.1/134491
dc.description.abstract© 2015 . Over the past decade, we have designed six typefaces based on mathematical theorems and open problems, specifically computational geometry. These typefaces expose the general public in a unique way to intriguing results and hard problems in hinged dissections, geometric tours, origami design, computer-aided glass design, physical simulation, and protein folding. In particular, most of these typefaces include puzzle fonts, where reading the intended message requires solving a series of puzzles which illustrate the challenge of the underlying algorithmic problem.
dc.language.isoen
dc.publisherElsevier BV
dc.relation.isversionof10.1016/J.TCS.2015.01.054
dc.rightsCreative Commons Attribution-NonCommercial-NoDerivs License
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.sourcearXiv
dc.titleFun with fonts: Algorithmic typography
dc.typeArticle
dc.relation.journalTheoretical Computer Science
dc.eprint.versionOriginal manuscript
dc.type.urihttp://purl.org/eprint/type/JournalArticle
eprint.statushttp://purl.org/eprint/status/NonPeerReviewed
dc.date.updated2019-06-18T12:16:43Z
dspace.orderedauthorsDemaine, ED; Demaine, ML
dspace.date.submission2019-06-18T12:16:45Z
mit.journal.volume586
mit.metadata.statusAuthority Work and Publication Information Needed


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