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Consistent depth of moving objects in video

Author(s)
Zhang, Zhoutong; Cole, Forrester; Tucker, Richard; Freeman, William T.; Dekel, Tali
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Creative Commons Attribution 4.0 International license https://creativecommons.org/licenses/by/4.0/
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Abstract
We present a method to estimate depth of a dynamic scene, containing arbitrary moving objects, from an ordinary video captured with a moving camera. We seek a geometrically and temporally consistent solution to this under-constrained problem: the depth predictions of corresponding points across frames should induce plausible, smooth motion in 3D. We formulate this objective in a new test-time training framework where a depth-prediction CNN is trained in tandem with an auxiliary scene-flow prediction MLP over the entire input video. By recursively unrolling the scene-flow prediction MLP over varying time steps, we compute both short-range scene flow to impose local smooth motion priors directly in 3D, and long-range scene flow to impose multi-view consistency constraints with wide baselines. We demonstrate accurate and temporally coherent results on a variety of challenging videos containing diverse moving objects (pets, people, cars), as well as camera motion. Our depth maps give rise to a number of depth-and-motion aware video editing effects such as object and lighting insertion.
Date issued
2021-08
URI
https://hdl.handle.net/1721.1/136702
Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Publisher
Association for Computing Machinery (ACM)
Citation
ACM Transactions on Graphics, Volume 40, Issue 4August 2021 Article No.: 148 pp 1–12
Version: Final published version
ISSN
0730-0301
1557-7368
Keywords
Computer Graphics and Computer-Aided Design

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