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dc.contributor.authorWessely, Michael
dc.contributor.authorSethapakdi, Ticha
dc.contributor.authorCastillo, Carlos
dc.contributor.authorSnowden, Jackson C.
dc.contributor.authorHanton, Ollie
dc.contributor.authorQamar, Isabel P. S.
dc.contributor.authorFraser, Mike
dc.contributor.authorRoudaut, Anne
dc.contributor.authorMueller, Stefanie
dc.date.accessioned2022-10-19T16:59:16Z
dc.date.available2021-11-01T19:02:39Z
dc.date.available2022-10-19T16:59:16Z
dc.date.issued2020-04
dc.identifier.urihttps://hdl.handle.net/1721.1/137049.2
dc.description.abstract© 2020 ACM. We present Sprayable User Interfaces: room-sized interactive surfaces that contain sensor and display elements created by airbrushing functional inks. Since airbrushing is inherently mobile, designers can create large-scale user interfaces on complex 3D geometries where existing stationary fabrication methods fail. To enable Sprayable User Interfaces, we developed a novel design and fabrication pipeline that takes a desired user interface layout as input and automatically generates stencils for airbrushing the layout onto a physical surface. After fabricating stencils from cardboard or projecting stencils digitally, designers spray each layer with an airbrush, attach a microcontroller to the user interface, and the interface is ready to be used. Our technical evaluation shows that Sprayable User Interfaces work on various geometries and surface materials, such as porous stone and rough wood. We demonstrate our system with several application examples including interactive smart home applications on a wall and a soft leather sofa, an interactive smart city application, and interactive architecture in public office spaces.en_US
dc.language.isoen
dc.publisherACMen_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/3313831.3376249en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceACMen_US
dc.titleSprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displaysen_US
dc.typeArticleen_US
dc.identifier.citationWessely, Michael, Sethapakdi, Ticha, Castillo, Carlos, Snowden, Jackson C., Hanton, Ollie et al. 2020. "Sprayable User Interfaces: Prototyping Large-Scale Interactive Surfaces with Sensors and Displays." Conference on Human Factors in Computing Systems - Proceedings.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.relation.journalConference on Human Factors in Computing Systems - Proceedingsen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2021-04-15T16:30:54Z
dspace.orderedauthorsWessely, M; Sethapakdi, T; Castillo, C; Snowden, JC; Hanton, O; Qamar, IPS; Fraser, M; Roudaut, A; Mueller, Sen_US
dspace.date.submission2021-04-15T16:30:55Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusPublication Information Neededen_US


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