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dc.contributor.authorShum, Michael
dc.contributor.authorKleiman-Weiner, Max
dc.contributor.authorLittman, Michael L.
dc.contributor.authorTenenbaum, Joshua B
dc.date.accessioned2021-12-07T17:47:43Z
dc.date.available2021-12-07T15:14:30Z
dc.date.available2021-12-07T17:47:43Z
dc.date.issued2019
dc.identifier.urihttps://hdl.handle.net/1721.1/138350.2
dc.description.abstractHuman social behavior is structured by relationships. We form teams, groups, tribes, and alliances at all scales of human life. These structures guide multi-agent cooperation and competition, but when we observe others these underlying relationships are typically unobservable and hence must be inferred. Humans make these inferences intuitively and flexibly, often making rapid generalizations about the latent relationships that underlie behavior from just sparse and noisy observations. Rapid and accurate inferences are important for determining who to cooperate with, who to compete with, and how to cooperate in order to compete. Towards the goal of building machine-learning algorithms with human-like social intelligence, we develop a generative model of multiagent action understanding based on a novel representation for these latent relationships called Composable Team Hierarchies (CTH). This representation is grounded in the formalism of stochastic games and multi-agent reinforcement learning. We use CTH as a target for Bayesian inference yielding a new algorithm for understanding behavior in groups that can both infer hidden relationships as well as predict future actions for multiple agents interacting together. Our algorithm rapidly recovers an underlying causal model of how agents relate in spatial stochastic games from just a few observations. The patterns of inference made by this algorithm closely correspond with human judgments and the algorithm makes the same rapid generalizations that people do.en_US
dc.language.isoen
dc.publisherAssociation for the Advancement of Artificial Intelligence (AAAI)en_US
dc.relation.isversionof10.1609/AAAI.V33I01.33016163en_US
dc.rightsCreative Commons Attribution-Noncommercial-Share Alikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourcearXiven_US
dc.titleTheory of Minds: Understanding Behavior in Groups through Inverse Planningen_US
dc.typeArticleen_US
dc.identifier.citationShum, Michael, Kleiman-Weiner, Max, Littman, Michael L and Tenenbaum, Joshua B. 2019. "Theory of Minds: Understanding Behavior in Groups through Inverse Planning." Proceedings of the AAAI Conference on Artificial Intelligence, 33.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Brain and Cognitive Sciencesen_US
dc.relation.journalProceedings of the AAAI Conference on Artificial Intelligenceen_US
dc.eprint.versionOriginal manuscripten_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2021-12-07T15:10:27Z
dspace.orderedauthorsShum, M; Kleiman-Weiner, M; Littman, ML; Tenenbaum, JBen_US
dspace.date.submission2021-12-07T15:10:28Z
mit.journal.volume33en_US
mit.licenseOPEN_ACCESS_POLICY
mit.metadata.statusPublication Information Neededen_US


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