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dc.contributor.authorZeng, Andy
dc.contributor.authorSong, Shuran
dc.contributor.authorLee, Johnny
dc.contributor.authorRodriguez, Alberto
dc.contributor.authorFunkhouser, Thomas
dc.date.accessioned2022-01-14T19:52:06Z
dc.date.available2022-01-14T19:52:06Z
dc.date.issued2020
dc.identifier.urihttps://hdl.handle.net/1721.1/139615
dc.description.abstract© 2004-2012 IEEE. We investigate whether a robot arm can learn to pick and throw arbitrary rigid objects into selected boxes quickly and accurately. Throwing has the potential to increase the physical reachability and picking speed of a robot arm. However, precisely throwing arbitrary objects in unstructured settings presents many challenges: from acquiring objects in grasps suitable for reliable throwing, to handling varying object-centric properties (e.g., mass distribution, friction, shape) and complex aerodynamics. In this work, we propose an end-to-end formulation that jointly learns to infer control parameters for grasping and throwing motion primitives from visual observations (RGB-D images of arbitrary objects in a bin) through trial and error. Within this formulation, we investigate the synergies between grasping and throwing (i.e., learning grasps that enable more accurate throws) and between simulation and deep learning (i.e., using deep networks to predict residuals on top of control parameters predicted by a physics simulator). The resulting system, TossingBot, is able to grasp and successfully throw arbitrary objects into boxes located outside its maximum reach range at 500+ mean picks per hour (600+ grasps per hour with 85% throwing accuracy); and generalizes to new objects and target locations.en_US
dc.language.isoen
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)en_US
dc.relation.isversionof10.1109/TRO.2020.2988642en_US
dc.rightsCreative Commons Attribution 4.0 International licenseen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceIEEEen_US
dc.titleTossingBot: Learning to Throw Arbitrary Objects With Residual Physicsen_US
dc.typeArticleen_US
dc.identifier.citationZeng, Andy, Song, Shuran, Lee, Johnny, Rodriguez, Alberto and Funkhouser, Thomas. 2020. "TossingBot: Learning to Throw Arbitrary Objects With Residual Physics." IEEE Transactions on Robotics, 36 (4).
dc.relation.journalIEEE Transactions on Roboticsen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2022-01-14T19:43:29Z
dspace.orderedauthorsZeng, A; Song, S; Lee, J; Rodriguez, A; Funkhouser, Ten_US
dspace.date.submission2022-01-14T19:43:31Z
mit.journal.volume36en_US
mit.journal.issue4en_US
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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