Show simple item record

dc.contributor.authorAbel, Zachary
dc.contributor.authorAkitaya, Hugo
dc.contributor.authorChiu, Man-Kwun
dc.contributor.authorDemaine, Erik D
dc.contributor.authorDemaine, Martin L
dc.contributor.authorHesterberg, Adam
dc.contributor.authorKorman, Matias
dc.contributor.authorLynch, Jayson
dc.contributor.authorvan Renssen, André
dc.contributor.authorRoeloffzen, Marcel
dc.date.accessioned2022-07-22T14:46:35Z
dc.date.available2022-07-22T14:46:35Z
dc.date.issued2021
dc.identifier.urihttps://hdl.handle.net/1721.1/143963
dc.description.abstractCompilation copyright © 2017 Michiel Smid Copyright of individual papers retained by authors.All right reserved. We study Snipperclips, a computer puzzle game whose objective is to create a target shape with two tools. The tools start as constant-complexity shapes, and each tool can snip (i.e., subtract its current shape from) the other tool. We study the computational problem of, given a target shape represented by a polygonal domain of n vertices, is it possible to create it as one of the tools' shape via a sequence of snip operations? If so, how many snip operations are required? We show that a polynomial number of snips suffice for two different variants of the problem.en_US
dc.language.isoen
dc.publisherElsevier BVen_US
dc.relation.isversionof10.1016/J.COMGEO.2021.101784en_US
dc.rightsCreative Commons Attribution-NonCommercial-NoDerivs Licenseen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/en_US
dc.sourcearXiven_US
dc.titleSnipperclips: Cutting tools into desired polygons using themselvesen_US
dc.typeArticleen_US
dc.identifier.citationAbel, Zachary, Akitaya, Hugo, Chiu, Man-Kwun, Demaine, Erik D, Demaine, Martin L et al. 2021. "Snipperclips: Cutting tools into desired polygons using themselves." Computational Geometry: Theory and Applications, 98.
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
dc.relation.journalComputational Geometry: Theory and Applicationsen_US
dc.eprint.versionAuthor's final manuscripten_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2022-07-22T14:34:32Z
dspace.orderedauthorsAbel, Z; Akitaya, H; Chiu, M-K; Demaine, ED; Demaine, ML; Hesterberg, A; Korman, M; Lynch, J; van Renssen, A; Roeloffzen, Men_US
dspace.date.submission2022-07-22T14:34:34Z
mit.journal.volume98en_US
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record