| dc.contributor.author | Şengün, Sercan | |
| dc.contributor.author | Mawhorter, Peter | |
| dc.contributor.author | Bowie-Wilson, James | |
| dc.contributor.author | Audeh, Yusef | |
| dc.contributor.author | Kwak, Haewoon | |
| dc.contributor.author | Harrell, D Fox | |
| dc.date.accessioned | 2022-08-11T15:58:17Z | |
| dc.date.available | 2022-08-11T15:58:17Z | |
| dc.date.issued | 2022 | |
| dc.identifier.uri | https://hdl.handle.net/1721.1/144312 | |
| dc.language.iso | en | |
| dc.publisher | Elsevier BV | en_US |
| dc.relation.isversionof | 10.1016/J.TECHFORE.2022.121707 | en_US |
| dc.rights | Creative Commons Attribution-NonCommercial-NoDerivs License | en_US |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/4.0/ | en_US |
| dc.source | Elsevier | en_US |
| dc.title | Contours of virtual enfreakment in fighting game characters | en_US |
| dc.type | Article | en_US |
| dc.identifier.citation | Şengün, Sercan, Mawhorter, Peter, Bowie-Wilson, James, Audeh, Yusef, Kwak, Haewoon et al. 2022. "Contours of virtual enfreakment in fighting game characters." Technological Forecasting and Social Change, 180. | |
| dc.contributor.department | Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing | |
| dc.contributor.department | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory | |
| dc.relation.journal | Technological Forecasting and Social Change | en_US |
| dc.eprint.version | Final published version | en_US |
| dc.type.uri | http://purl.org/eprint/type/JournalArticle | en_US |
| eprint.status | http://purl.org/eprint/status/PeerReviewed | en_US |
| dc.date.updated | 2022-08-11T15:50:30Z | |
| dspace.orderedauthors | Şengün, S; Mawhorter, P; Bowie-Wilson, J; Audeh, Y; Kwak, H; Harrell, DF | en_US |
| dspace.date.submission | 2022-08-11T15:50:41Z | |
| mit.journal.volume | 180 | en_US |
| mit.license | PUBLISHER_CC | |
| mit.metadata.status | Authority Work and Publication Information Needed | en_US |