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dc.contributor.authorKuszmaul, William
dc.date.accessioned2022-10-27T12:34:23Z
dc.date.available2022-10-27T12:34:23Z
dc.date.issued2021-06-15
dc.identifier.isbn978-1-4503-8053-9
dc.identifier.urihttps://hdl.handle.net/1721.1/146003
dc.publisherACM|Proceedings of the 53rd Annual ACM SIGACT Symposium on Theory of Computingen_US
dc.relation.isversionofhttps://doi.org/10.1145/3406325.3451033en_US
dc.rightsCreative Commons Attribution 4.0 International licenseen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceACM|Proceedings of the 53rd Annual ACM SIGACT Symposium on Theory of Computingen_US
dc.titleHow Asymmetry Helps Buffer Management: Achieving Optimal Tail Size in Cup Gamesen_US
dc.typeArticleen_US
dc.identifier.citationKuszmaul, William. 2021. "How Asymmetry Helps Buffer Management: Achieving Optimal Tail Size in Cup Games."
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
dc.identifier.mitlicensePUBLISHER_CC
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2022-10-25T13:06:44Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2022-10-25T13:06:44Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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