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dc.contributor.authorDevasia, Nisha
dc.contributor.authorAli, Safinah
dc.contributor.authorBreazeal, Cynthia
dc.date.accessioned2022-10-31T18:06:09Z
dc.date.available2022-10-31T18:06:09Z
dc.date.issued2020
dc.identifier.urihttps://hdl.handle.net/1721.1/146054
dc.language.isoen
dc.publisherAssociation for Computing Machinery (ACM)en_US
dc.relation.isversionof10.1145/3383668.3419895en_US
dc.rightsCreative Commons Attribution 4.0 International licenseen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceACMen_US
dc.titleEscape!Bot: Child-Robot Interaction to Promote Creative Expression During Gameplayen_US
dc.typeArticleen_US
dc.identifier.citationDevasia, Nisha, Ali, Safinah and Breazeal, Cynthia. 2020. "Escape!Bot: Child-Robot Interaction to Promote Creative Expression During Gameplay." Extended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Play.
dc.contributor.departmentProgram in Media Arts and Sciences (Massachusetts Institute of Technology)en_US
dc.relation.journalExtended Abstracts of the 2020 Annual Symposium on Computer-Human Interaction in Playen_US
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2022-10-31T17:42:50Z
dspace.orderedauthorsDevasia, N; Ali, S; Breazeal, Cen_US
dspace.date.submission2022-10-31T17:42:52Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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