dc.contributor.author | Olson, Danielle | |
dc.contributor.author | Harrell, D. Fox | |
dc.date.accessioned | 2022-11-03T16:13:14Z | |
dc.date.available | 2022-11-03T16:13:14Z | |
dc.date.issued | 2020-09-15 | |
dc.identifier.isbn | 978-1-4503-8807-8 | |
dc.identifier.uri | https://hdl.handle.net/1721.1/146114 | |
dc.publisher | ACM|International Conference on the Foundations of Digital Games | en_US |
dc.relation.isversionof | https://doi.org/10.1145/3402942.3409783 | en_US |
dc.rights | Creative Commons Attribution 4.0 International license | en_US |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | en_US |
dc.source | ACM|International Conference on the Foundations of Digital Games | en_US |
dc.title | "I Don't See Color": Characterizing Players' Racial Attitudes and Experiences via an Anti-Bias Simulation Videogame | en_US |
dc.type | Article | en_US |
dc.identifier.citation | Olson, Danielle and Harrell, D. Fox. 2020. ""I Don't See Color": Characterizing Players' Racial Attitudes and Experiences via an Anti-Bias Simulation Videogame." | |
dc.contributor.department | Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science | |
dc.contributor.department | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory | |
dc.identifier.mitlicense | PUBLISHER_CC | |
dc.eprint.version | Final published version | en_US |
dc.type.uri | http://purl.org/eprint/type/ConferencePaper | en_US |
eprint.status | http://purl.org/eprint/status/NonPeerReviewed | en_US |
dc.date.updated | 2022-11-02T18:23:58Z | |
dc.language.rfc3066 | en | |
dc.rights.holder | The author(s) | |
dspace.date.submission | 2022-11-02T18:23:58Z | |
mit.license | PUBLISHER_CC | |
mit.metadata.status | Authority Work and Publication Information Needed | en_US |