dc.contributor.author | Gold, Robert | |
dc.contributor.author | Grant, Andrew | |
dc.contributor.author | Hemberg, Erik | |
dc.contributor.author | O'Reilly, Una-May | |
dc.contributor.author | Gunaratne, Chathika | |
dc.date.accessioned | 2022-11-10T18:34:22Z | |
dc.date.available | 2022-11-10T18:34:22Z | |
dc.date.issued | 2022-07-09 | |
dc.identifier.isbn | 978-1-4503-9268-6 | |
dc.identifier.uri | https://hdl.handle.net/1721.1/146338 | |
dc.publisher | ACM|Genetic and Evolutionary Computation Conference Companion | en_US |
dc.relation.isversionof | https://doi.org/10.1145/3520304.3534022 | en_US |
dc.rights | Creative Commons Attribution 4.0 International license | en_US |
dc.rights.uri | https://creativecommons.org/licenses/by/4.0/ | en_US |
dc.source | ACM|Genetic and Evolutionary Computation Conference Companion | en_US |
dc.title | GUI-Based, Efficient Genetic Programming For Unity3D | en_US |
dc.type | Article | en_US |
dc.identifier.citation | Gold, Robert, Grant, Andrew, Hemberg, Erik, O'Reilly, Una-May and Gunaratne, Chathika. 2022. "GUI-Based, Efficient Genetic Programming For Unity3D." | |
dc.contributor.department | Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory | |
dc.identifier.mitlicense | PUBLISHER_CC | |
dc.eprint.version | Final published version | en_US |
dc.type.uri | http://purl.org/eprint/type/ConferencePaper | en_US |
eprint.status | http://purl.org/eprint/status/NonPeerReviewed | en_US |
dc.date.updated | 2022-11-03T01:11:39Z | |
dc.language.rfc3066 | en | |
dc.rights.holder | The author(s) | |
dspace.date.submission | 2022-11-03T01:11:39Z | |
mit.license | PUBLISHER_POLICY | |
mit.metadata.status | Authority Work and Publication Information Needed | en_US |