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dc.contributor.authorYang, Xinyi
dc.contributor.authorChen, Susanna
dc.contributor.authorBulovic, Katarina
dc.contributor.authorZhu, Junyi
dc.contributor.authorMueller, Stefanie
dc.date.accessioned2023-03-01T16:13:25Z
dc.date.available2023-03-01T16:13:25Z
dc.date.issued2023-02-26
dc.identifier.isbn978-1-4503-9977-7
dc.identifier.urihttps://hdl.handle.net/1721.1/148269
dc.publisherACM|TEI '23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
dc.relation.isversionofhttps://doi.org/10.1145/3569009.3573107en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceACM|TEI '23: Proceedings of the Seventeenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
dc.titleAzimuth Calculation and Telecommunication between VR Headset and Smartphone for Nearby Interactionen_US
dc.typeArticleen_US
dc.identifier.citationYang, Xinyi, Chen, Susanna, Bulovic, Katarina, Zhu, Junyi and Mueller, Stefanie. 2023. "Azimuth Calculation and Telecommunication between VR Headset and Smartphone for Nearby Interaction."
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mechanical Engineering
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2023-03-01T08:46:12Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2023-03-01T08:46:13Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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