Primitives for Real-time Animation in Three Dimensions
| dc.contributor.advisor | Gifford, David K. | en_US |
| dc.contributor.author | Chaing, Carol J. | en_US |
| dc.date.accessioned | 2023-03-29T15:13:11Z | |
| dc.date.available | 2023-03-29T15:13:11Z | |
| dc.date.issued | 1986-04 | |
| dc.identifier.uri | https://hdl.handle.net/1721.1/149626 | |
| dc.description.abstract | We present a general purpose imaging model which can efficiently produce computer-generated animated scenes. Displaying sophisticated graphics scenes is a computationally complex operation. Thus, an efficient imaging model is necessary for producing real-time motion. | en_US |
| dc.relation.ispartofseries | MIT-LCS-TR-358 | |
| dc.title | Primitives for Real-time Animation in Three Dimensions | en_US |
| dc.identifier.oclc | 16930427 |
