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dc.contributor.authorDe Vidal Flores, Eduard
dc.contributor.authorYildirim, Caglar
dc.contributor.authorHarrell, D. Fox
dc.date.accessioned2023-11-03T20:12:49Z
dc.date.available2023-11-03T20:12:49Z
dc.date.issued2023-10-29
dc.identifier.isbn979-8-4007-0096-5
dc.identifier.urihttps://hdl.handle.net/1721.1/152904
dc.descriptionThe 36th Annual ACM Symposium on User Interface Software and Technology (UIST ’23 Adjunct), October 29–November 01, 2023.en_US
dc.description.abstractPhysiological measurement of player experience (PX) during gameplay has been of increasing interest within game research circles. A commonly-used non-invasive wearable device for physiological measurement is the Empatica E4 wristband, which offers multiple physiological metrics, ranging from electrodermal activity to heart rate. That said, the E4’s integration with popular game engines such as Unity 3D presents certain challenges due to non-obvious critical bugs in the library and limited documentation applicability within the Unity context. In this paper, we present an open-source Unity plug-in designed to mitigate the challenges associated with integrating the E4 into Unity projects: E4UnityIntegration-MIT. The plug-in exposes the E4’s API for interfacing with Unity C# scripts, thereby enabling realtime data collection and monitoring. E4UnityIntegration-MIT also provides the affordance of saving the E4 data into an external file for data analysis purposes.en_US
dc.publisherACM|The 36th Annual ACM Symposium on User Interface Software and Technologyen_US
dc.relation.isversionofhttps://doi.org/10.1145/3586182.3616627en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleE4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplayen_US
dc.typeArticleen_US
dc.identifier.citationDe Vidal Flores, Eduard, Yildirim, Caglar and Harrell, D. Fox. 2023. "E4UnityIntegration-MIT: An Open-Source Unity Plug-in for Collecting Physiological Data using Empatica E4 during Gameplay."
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
dc.contributor.departmentMassachusetts Institute of Technology. Program in Comparative Media Studies/Writing
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2023-11-01T07:50:17Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2023-11-01T07:50:17Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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