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Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking

Author(s)
Yildirim, Caglar; Sengun, Sercan; Akhoroz, Mehmet; Kucuk, Eyup Engin; Harrell, Fox
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Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.

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Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
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Abstract
In this study, we explored the effect of seeing one’s avatar in a virtual mirror during a virtual reality (VR) perspective taking experience. Participants were divided into two groups, with one experiencing the VR environment with the presence of a mirror showcasing their avatar and the other without. Results revealed that the sense of presence was comparable across both groups. However, a notable difference emerged in terms of empathy; participants who viewed their avatars in the mirror exhibited reduced empathic responses. These findings illuminate the nuanced dynamics of self-representation in virtual environments, suggesting that inducing self-awareness through a virtual mirror in VR might have unintended emotional consequences.
Date issued
2023-12-03
URI
https://hdl.handle.net/1721.1/153293
Department
Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory
Publisher
ACM|International Conference on Mobile and Ubiquitous Multimedia
Citation
Yildirim, Caglar, Sengun, Sercan, Akhoroz, Mehmet, Kucuk, Eyup Engin and Harrell, Fox. 2023. "Through the Looking Glass: The Role of Virtual Mirrors in Shaping Empathy in Virtual Reality Perspective Taking."
Version: Final published version
ISBN
979-8-4007-0921-0

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