Show simple item record

dc.contributor.authorCusumano, Michael
dc.date.accessioned2024-01-10T18:37:28Z
dc.date.available2024-01-10T18:37:28Z
dc.date.issued2023-12-21
dc.identifier.issn0001-0782
dc.identifier.urihttps://hdl.handle.net/1721.1/153301
dc.description.abstractThis column explores several questions behind Nvidia’s extraordinary history and position in the center of the Generative AI ecosystem. Founded in 1993, Nvidia developed graphical processing units (GPUs) for gaming on PCs and other devices. The architecture of these devices from 2006 -- many simple compute cores running at very high speeds in parallel -- was very useful for graphics and, it turned out, very useful to power AI/ML software and neural networks in particular. Nvidia also developed proprietary software from 2006 to support these applications, and later optimized that software for Generative AI Large Language Models and inference engines.en_US
dc.publisherACM|Communications of the ACMen_US
dc.relation.isversionofhttps://doi.org/10.1145/3631537en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleNvidia at the Center of the Generative AI Ecosystem—For Nowen_US
dc.typeArticleen_US
dc.identifier.citationCusumano, Michael. 2023. "Nvidia at the Center of the Generative AI Ecosystem—For Now."
dc.contributor.departmentSloan School of Management
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2024-01-01T08:51:42Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2024-01-01T08:51:42Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record