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dc.contributor.authorWilliams, Randi
dc.contributor.authorAli, Safinah
dc.contributor.authorAlcantara, Raúl
dc.contributor.authorBurghleh, Tasneem
dc.contributor.authorAlghowinem, Sharifa
dc.contributor.authorBreazeal, Cynthia
dc.date.accessioned2024-04-03T18:37:34Z
dc.date.available2024-04-03T18:37:34Z
dc.date.issued2024-03-11
dc.identifier.isbn979-8-4007-0322-5
dc.identifier.urihttps://hdl.handle.net/1721.1/154052
dc.descriptionHRI ’24, March 11–14, 2024, Boulder, CO, USAen_US
dc.description.abstractToday, Artificial Intelligence (AI) is prevalent in everyday life, with emerging technologies like AI companions, autonomous vehicles, and AI art tools poised to significantly transform the future. The development of AI curricula that shows people how AI works and what they can do with it is a powerful way to prepare everyone, and especially young learners, for an increasingly AI-driven world. Educators often employ robotic toolkits in the classroom to boost engagement and learning. However, these platforms are generally unsuitable for young learners and learners without programming expertise. Moreover, these platforms often serve as either programmable artifacts or pedagogical agents, rarely capitalizing on the opportunity to support students in both capacities. We designed Doodlebot, a mobile social robot for hands-on AI education to address these gaps. Doodlebot is an effective tool for exploring AI with grade school (K-12) students, promoting their understanding of AI concepts such as perception, representation, reasoning and generation. We begin by elaborating Doodlebot's design, highlighting its reliability, user-friendliness, and versatility. Then, we demonstrate Doodlebot's versatility through example curricula about AI character design, autonomous robotics, and generative AI accessible to young learners. Finally, we share the results of a preliminary user study with elementary school youth where we found that the physical Doodlebot platform was as effective and user-friendly as the virtual version. This work offers insights into designing interactive educational robots that can inform future AI curricula and tools.en_US
dc.publisherACMen_US
dc.relation.isversionof10.1145/3610977.3634950en_US
dc.rightsCreative Commons Attribution-Noncommercialen_US
dc.rights.urihttps://creativecommons.org/licenses/by-nc/4.0/en_US
dc.sourceACMen_US
dc.titleDoodlebot: An Educational Robot for Creativity and AI Literacyen_US
dc.typeArticleen_US
dc.identifier.citationWilliams, Randi, Ali, Safinah, Alcantara, Raúl, Burghleh, Tasneem, Alghowinem, Sharifa et al. 2024. "Doodlebot: An Educational Robot for Creativity and AI Literacy."
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratory
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.mitlicensePUBLISHER_CC
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2024-04-01T07:46:04Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2024-04-01T07:46:04Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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