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dc.contributor.authorLee, Cassandra
dc.contributor.authorMindel, Jessica
dc.date.accessioned2024-08-05T16:38:36Z
dc.date.available2024-08-05T16:38:36Z
dc.date.issued2024-07-01
dc.identifier.isbn979-8-4007-0632-5
dc.identifier.urihttps://hdl.handle.net/1721.1/155931
dc.description.abstractThis demonstration presents Closer Worlds, a 2-player digital game designed to facilitate intimate conversation through the magic of collaborative world-building. Players take turns responding to context-aware introspective questions generated by AI (GPT-4) and collaboratively generate images (DALL-E 2) of a personalized world they can imagine sharing. In this iteration, we contribute a novel method for fostering personal storytelling within a play system by using a large language model (LLM) to create customized questions that are responsive to players’ intentions, memories, and values. We present reflections from early play tests and our design process, which suggest a role for generative AI that empowers emotion-rich human dialogue and encourages intimacy.en_US
dc.publisherACM|Designing Interactive Systems Conferenceen_US
dc.relation.isversionof10.1145/3656156.3665430en_US
dc.rightsCreative Commons Attributionen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleCloser and Closer Worlds: Using LLMs to Surface Personal Stories in World-building Conversation Gamesen_US
dc.typeArticleen_US
dc.identifier.citationLee, Cassandra and Mindel, Jessica. 2024. "Closer and Closer Worlds: Using LLMs to Surface Personal Stories in World-building Conversation Games."
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratory
dc.identifier.mitlicensePUBLISHER_CC
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2024-08-01T07:49:00Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2024-08-01T07:49:00Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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