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dc.contributor.authorBernal, Guillermo
dc.contributor.authorJung, Hahrin
dc.contributor.authorYassı, İsmail Emir
dc.contributor.authorHidalgo, Nelson
dc.contributor.authorAlemu, Yodahe
dc.contributor.authorBarnes-Diana, Tyler
dc.contributor.authorMaes, Pattie
dc.date.accessioned2024-10-25T16:32:38Z
dc.date.available2024-10-25T16:32:38Z
dc.date.issued2024-09-26
dc.identifier.urihttps://hdl.handle.net/1721.1/157422
dc.description.abstractMental workload, visuospatial processes and autonomic nervous system (ANS) activity are highly intertwined phenomena crucial for achieving optimal performance and improved mental health. Virtual reality (VR) serves as an effective tool for creating variety of controlled environments to better probe these features. This study investigates the relationship between mental and visuospatial workload, physiological arousal, and performance during a high-demand task in a VR environment. We utilized a modified version of the popular computer game TETRIS as the task, involving 25 participants, and employed a physiological computing VR headset that simultaneously records multimodal physiological data. Our findings indicate a broadband increase in EEG power just prior to a helper event, followed by a spike of visuospatial engagement (parietal alpha and beta 0-1-3 s) occurring concurrently with a decrease in mental workload (frontal theta 2–4 s), and subsequent decreases in visuospatial engagement (parietal theta at 14 s) and physiological arousal (HRV at 20 s). Regression analysis indicated that the subjective relief and helpfulness of the helper intervention was primarily driven by a decrease in physiological arousal and an increase in visuospatial engagement. These findings highlight the importance of multimodal physiological recording in rich environments, such as real world scenarios and VR, to understand the interplay between the various physiological responses involved in mental and visuospatial workload.en_US
dc.publisherMultidisciplinary Digital Publishing Instituteen_US
dc.relation.isversionofhttp://dx.doi.org/10.3390/computers13100246en_US
dc.rightsCreative Commons Attributionen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceMultidisciplinary Digital Publishing Instituteen_US
dc.titleUnraveling the Dynamics of Mental and Visuospatial Workload in Virtual Reality Environmentsen_US
dc.typeArticleen_US
dc.identifier.citationBernal, G.; Jung, H.; Yassı, İ.E.; Hidalgo, N.; Alemu, Y.; Barnes-Diana, T.; Maes, P. Unraveling the Dynamics of Mental and Visuospatial Workload in Virtual Reality Environments. Computers 2024, 13, 246.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.relation.journalComputersen_US
dc.identifier.mitlicensePUBLISHER_CC
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2024-10-25T13:42:52Z
dspace.date.submission2024-10-25T13:42:52Z
mit.journal.volume13en_US
mit.journal.issue10en_US
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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