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dc.contributor.authorYan, Ziwen
dc.contributor.authorLiu, Xuanxuan
dc.contributor.authorLabrune, Jb
dc.contributor.authorCoelho, Marcelo
dc.date.accessioned2025-05-09T18:54:11Z
dc.date.available2025-05-09T18:54:11Z
dc.date.issued2025-03-04
dc.identifier.isbn979-8-4007-1197-8
dc.identifier.urihttps://hdl.handle.net/1721.1/159253
dc.descriptionTEI ’25, March 04–07, 2025, Bordeaux / Talence, Franceen_US
dc.description.abstractIn an era where digital interaction often overshadows our engagement with the physical world, Colorimia is a physical AI tool for color picking and image generation. By combining a color sensor and a text-to-image diffusion model, users can capture colors from the environment, which are used to generate unique images based on a chosen theme. In this paper, we detail Colorimia’s design process, its functionality, and an exploratory user study involving individuals with a variety of experiences with artificial intelligent systems. Preliminary findings suggest that creating with colors from their environment encouraged users to engage more actively with their surroundings, and inspired creative exploration with everyday encounters. In future research, we will explore the device’s potential across broader application and user testing contexts to better understand and enhance its impact on user creativity and practical use.en_US
dc.publisherACM|Nineteenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
dc.relation.isversionofhttps://doi.org/10.1145/3689050.3705989en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleColorimia: Color Picking and Image Generation with a Physical AIen_US
dc.typeArticleen_US
dc.identifier.citationZiwen Yan, Xuanxuan Liu, Jb Labrune, and Marcelo Coelho. 2025. Colorimia: Color Picking and Image Generation with a Physical AI. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '25). Association for Computing Machinery, New York, NY, USA, Article 86, 1–6.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2025-04-01T07:49:58Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2025-04-01T07:49:59Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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