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dc.contributor.authorChang, Ethan
dc.contributor.authorChen, Zhixing
dc.contributor.authorLabrune, Jb
dc.contributor.authorCoelho, Marcelo
dc.date.accessioned2025-05-09T19:09:53Z
dc.date.available2025-05-09T19:09:53Z
dc.date.issued2025-03-04
dc.identifier.isbn979-8-4007-1197-8
dc.identifier.urihttps://hdl.handle.net/1721.1/159254
dc.descriptionTEI ’25, March 04–07, 2025, Bordeaux / Talence, Franceen_US
dc.description.abstractDance has traditionally been guided by music throughout history and across cultures, yet the concept of dancing to create music is rarely explored. In this paper, we introduce Be the Beat, an AI-powered boombox designed to suggest music from a dancer’s movement. Be the Beat uses PoseNet to describe movements for a large language model, enabling it to analyze dance style and query APIs to find music with similar style, energy, and tempo. In our pilot trials, the boombox successfully matched music to the tempo of the dancer’s movements and even distinguished the intricacies between house and Hip-Hop moves. Dancers interacting with the boombox reported having more control over artistic expression and described the boombox as a novel approach to discovering dance genres and choreographing creatively. Be the Beat creates a space for human-AI collaboration on freestyle dance, empowering dancers to rethink the traditional dynamic between dance and music.en_US
dc.publisherACM|Nineteenth International Conference on Tangible, Embedded, and Embodied Interactionen_US
dc.relation.isversionofhttps://doi.org/10.1145/3689050.3705995en_US
dc.rightsArticle is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleBe the Beat: AI-Powered Boombox for Music Suggestion from Freestyle Danceen_US
dc.typeArticleen_US
dc.identifier.citationEthan Chang, Zhixing Chen, Jb Labrune, and Marcelo Coelho. 2025. Be the Beat: AI-Powered Boombox for Music Suggestion from Freestyle Dance. In Proceedings of the Nineteenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '25). Association for Computing Machinery, New York, NY, USA, Article 67, 1–6.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Media Laboratoryen_US
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2025-04-01T07:50:12Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2025-04-01T07:50:13Z
mit.licensePUBLISHER_POLICY
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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