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DJESTHESIA: Tangible Multimedia for DJs

Author(s)
Castelló Ferrer, Eduardo
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DownloadDJESTHESIA - SIGGRAPH_2025.pdf (3.579Mb)
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Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use.
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Abstract
DJESTHESIA uses tangible interaction to craft real-time audiovisual multimedia, blending sound, visuals, and gestures into a unified live performance. The project supports four interaction modes: I) Knob changes music, where standard DJing is performed. II) Music changes visuals, where changes in the audio parameters done through the mixer have a direct impact in the visualizations representing the music (e.g., color palette). III) Gesture changes visuals, where gestures and body movements give the possibility to interact physically with the visual representation of the music (e.g., grab, release, throw). IV) Gesture changes music, where, gestures can convey information to an audio composition software to alter aspects of the music being played (e.g., EQs). The aim of DJESTHESIA is to transform the DJ into both a performer and a performance.
Description
SIGGRAPH Real-Time Live! ’25, Vancouver, BC, Canada
Date issued
2025-08-09
URI
https://hdl.handle.net/1721.1/160686
Journal
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Real-Time Live!
Publisher
ACM
Citation
Castelló Ferrer, Eduardo. 2025. "DJESTHESIA: Tangible Multimedia for DJs." Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference Real-Time Live!.
Version: Final published version

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