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dc.contributor.authorHwang, Seokhyun
dc.contributor.authorKang, Seongjun
dc.contributor.authorOh, Jeongseok
dc.contributor.authorPark, Jeongju
dc.contributor.authorShin, Semoo
dc.contributor.authorLuo, Yiyue
dc.contributor.authorDelPreto, Joseph
dc.contributor.authorLee, Sangbeom
dc.contributor.authorLee, Kyoobin
dc.contributor.authorMatusik, Wojciech
dc.contributor.authorRus, Daniela
dc.contributor.authorKim, SeungJun
dc.date.accessioned2025-09-30T16:39:24Z
dc.date.available2025-09-30T16:39:24Z
dc.date.issued2025-04-25
dc.identifier.isbn979-8-4007-1394-1
dc.identifier.urihttps://hdl.handle.net/1721.1/162840
dc.descriptionCHI ’25, Yokohama, Japanen_US
dc.description.abstractThis paper introduces TelePulse, a system integrating biomechanical simulation with electrical muscle stimulation (EMS) to provide precise haptic feedback for robot teleoperation tasks in virtual reality (VR). TelePulse has two components: a physical simulation part that calculates joint torques based on real-time force data from remote manipulators, and an electrical stimulation part that converts these torques into muscle stimulation. Two experiments were conducted to evaluate the system. The first experiment assessed the accuracy of EMS generated through biomechanical simulations by comparing it with electromyography (EMG) data during force-directed tasks, while the second experiment evaluated the impact of TelePulse on teleoperation performance during sanding and drilling tasks. The results suggest that TelePulse provided more accurate stimulation across all arm muscles, thereby enhancing task performance and user experience in the teleoperation environment. In this paper, we discuss the effect of TelePulse on teleoperation, its limitations, and areas for future improvement.en_US
dc.publisherACM|CHI Conference on Human Factors in Computing Systemsen_US
dc.relation.isversionofhttps://doi.org/10.1145/3706598.3713767en_US
dc.rightsCreative Commons Attribution-Noncommercial-ShareAlikeen_US
dc.rights.urihttp://creativecommons.org/licenses/by-nc-sa/4.0/en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleTelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Realityen_US
dc.typeArticleen_US
dc.identifier.citationSeokhyun Hwang, Seongjun Kang, Jeongseok Oh, Jeongju Park, Semoo Shin, Yiyue Luo, Joseph DelPreto, Sangbeom Lee, Kyoobin Lee, Wojciech Matusik, Daniela Rus, and SeungJun Kim. 2025. TelePulse: Enhancing the Teleoperation Experience through Biomechanical Simulation-Based Electrical Muscle Stimulation in Virtual Reality. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems (CHI '25). Association for Computing Machinery, New York, NY, USA, Article 365, 1–26.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratoryen_US
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/ConferencePaperen_US
eprint.statushttp://purl.org/eprint/status/NonPeerRevieweden_US
dc.date.updated2025-08-01T08:11:37Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2025-08-01T08:11:38Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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