| dc.contributor.author | Chestnut Chang, Kimberlee | |
| dc.contributor.author | Jensen, Reed | |
| dc.contributor.author | Paleja, Rohan | |
| dc.contributor.author | Polk, Sam | |
| dc.contributor.author | Seater, Rob | |
| dc.contributor.author | Steilberg, Jackson | |
| dc.contributor.author | Schiefelbein, Curran | |
| dc.contributor.author | Scheldrup, Melissa | |
| dc.contributor.author | Gombolay, Matthew | |
| dc.contributor.author | Ramirez, Mabel | |
| dc.date.accessioned | 2025-10-02T20:24:15Z | |
| dc.date.available | 2025-10-02T20:24:15Z | |
| dc.date.issued | 2025-09-17 | |
| dc.identifier.issn | 2573-9522 | |
| dc.identifier.uri | https://hdl.handle.net/1721.1/162881 | |
| dc.description.abstract | In cooperative training, humans within a team coordinate on complex tasks, building mental models of their teammates and learning to adapt to teammates' actions in real-time. To reduce the often prohibitive scheduling constraints associated with cooperative training, this article introduces a paradigm for cooperative asynchronous training of human teams in which trainees practice coordination with autonomous teammates rather than humans. We introduce a novel experimental design for evaluating autonomous teammates for use as training partners in cooperative training. We apply this design to a human-subjects experiment where humans are trained with either another human or an autonomous teammate and are evaluated with a new human subject in a new, partially observable, cooperative game developed for this study. Importantly, we employ an unsupervised sequential clustering methodology to partition teammate trajectories from demonstrations performed in the experiment to form a smaller number of training conditions. This results in a simpler experiment design, enabling us to conduct a complex cooperative training human-subjects study in a reasonable amount of time. Through a demonstration of the proposed experimental design, we provide takeaways and design recommendations for future research in the development of cooperative asynchronous training systems utilizing robot surrogates for human teammates. | en_US |
| dc.publisher | ACM | en_US |
| dc.relation.isversionof | http://dx.doi.org/10.1145/3766892 | en_US |
| dc.rights | Article is made available in accordance with the publisher's policy and may be subject to US copyright law. Please refer to the publisher's site for terms of use. | en_US |
| dc.source | Association for Computing Machinery | en_US |
| dc.title | Asynchronous Training of Mixed-Role Human Actors in a Partially Observable Environment | en_US |
| dc.type | Article | en_US |
| dc.identifier.citation | Kimberlee Chestnut Chang, Reed Jensen, Rohan Paleja, Sam L. Polk, Rob Seater, Jackson Steilberg, Curran Schiefelbein, Melissa Scheldrup, Matthew Gombolay, and Mabel D. Ramirez. 2025. Asynchronous Training of Mixed-Role Human Actors in a Partially Observable Environment. J. Hum.-Robot Interact. Just Accepted (September 2025). | en_US |
| dc.contributor.department | Lincoln Laboratory | en_US |
| dc.relation.journal | ACM Transactions on Human-Robot Interaction | en_US |
| dc.identifier.mitlicense | PUBLISHER_POLICY | |
| dc.eprint.version | Final published version | en_US |
| dc.type.uri | http://purl.org/eprint/type/JournalArticle | en_US |
| eprint.status | http://purl.org/eprint/status/PeerReviewed | en_US |
| dc.date.updated | 2025-10-01T07:57:45Z | |
| dc.language.rfc3066 | en | |
| dc.rights.holder | The author(s) | |
| dspace.date.submission | 2025-10-01T07:57:46Z | |
| mit.license | PUBLISHER_POLICY | |
| mit.metadata.status | Authority Work and Publication Information Needed | en_US |