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dc.contributor.authorLiu, Mingju
dc.contributor.authorRobinson, Daniel
dc.contributor.authorLi, Yingjie
dc.contributor.authorMaximilian Kuehn, Johannes
dc.contributor.authorLiang, Rongjian
dc.contributor.authorRen, Haoxing
dc.contributor.authorYu, Cunxi
dc.date.accessioned2026-02-13T15:35:53Z
dc.date.available2026-02-13T15:35:53Z
dc.date.issued2025-07-11
dc.identifier.issn1084-4309
dc.identifier.urihttps://hdl.handle.net/1721.1/164871
dc.description.abstractTechnology mapping involves mapping logical circuits to a library of cells. Traditionally, the full technology library is used, leading to a large search space and potential overhead. Motivated by randomly sampled technology mapping case studies, we propose a MapTune framework that addresses this challenge by utilizing reinforcement learning to make design-specific choices during cell selection. By learning from the environment, MapTune refines the cell selection process, resulting in a reduced search space and potentially improved mapping quality. The effectiveness of MapTune is evaluated on a wide range of benchmarks, different technology libraries, and various technology mappers. The experimental results demonstrate that MapTune achieves higher mapping accuracy and reduces delay/area across diverse circuit designs, technology libraries, and mappers. The paper also discusses the Pareto-Optimal exploration and confirms the perpetual delay-area trade-off. Conducted on benchmark suites ISCAS 85/89, ITC/ISCAS 99, VTR8.0, and EPFL benchmarks, the post-technology mapping and post-sizing quality-of-results (QoR) have been significantly improved, with average Area-Delay Product (ADP) improvement of 16.56\% among all different exploration settings in MapTune. The improvements consistently remained for four different technologies (7nm, 45nm, 130nm, and 180 nm) with various mappers from both state-of-the-art open-source and commercial synthesis tools.en_US
dc.publisherACMen_US
dc.relation.isversionofhttp://dx.doi.org/10.1145/3748507en_US
dc.rightsCreative Commons Attributionen_US
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/en_US
dc.sourceAssociation for Computing Machineryen_US
dc.titleMapTune: Versatile ASIC Technology Mapping via Reinforcement Learning Guided Library Tuningen_US
dc.typeArticleen_US
dc.identifier.citationMingju Liu, Daniel Robinson, Yingjie Li, Johannes Maximilian Kuehn, Rongjian Liang, Haoxing Ren, and Cunxi Yu. 2025. MapTune: Versatile ASIC Technology Mapping via Reinforcement Learning Guided Library Tuning. ACM Trans. Des. Autom. Electron. Syst. Just Accepted (July 2025).en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.relation.journalACM Transactions on Design Automation of Electronic Systemsen_US
dc.identifier.mitlicensePUBLISHER_POLICY
dc.eprint.versionFinal published versionen_US
dc.type.urihttp://purl.org/eprint/type/JournalArticleen_US
eprint.statushttp://purl.org/eprint/status/PeerRevieweden_US
dc.date.updated2025-08-01T09:05:52Z
dc.language.rfc3066en
dc.rights.holderThe author(s)
dspace.date.submission2025-08-01T09:05:52Z
mit.licensePUBLISHER_CC
mit.metadata.statusAuthority Work and Publication Information Neededen_US


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